OBJ 260 good round
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
72 900
1 590
4
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Arctic Region – Standard
Arctic Region
Object 260
Object 260
cobrati84 [1MM1]
06.05.2020 13:00
Without Premium With Premium
Credits 48 600 48 600
Experience 1085 1590
Detailed Report
Statistics for cobrati84
Battle efficiency Σ: 3 5057 5 1300 1793 - -
  • tuguldur_6789 [N-N] Emil II 1 2 3
  • net_14 Centurion Mk. I 2 1
  • pkuligan4eme Prototipo Standard B 1
  • vytenisr [US_LT] Object 705 1
  • janwrob1 Object 140 2 2
  • tankazerty [WCE] Jagdpanzer E 100 1
  • CoseR Strv 103-0 1 1
  • DarthVater [SEE] Löwe 1 2
  • Siuks T30 1 1
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  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 14/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5057
  • {{ ::replay.translations.damageDealt.sniper }} 1242
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1300
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1793
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,57
Credits With Premium
Received 48 600 48 600
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -9,468 -9,468
Auto-resupply ammunition -17,700 0 -17,700 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 18,432 0 42,732 0
Time
  • Starting time 13:00
  • Battle duration 6 min 4 s
  • Time of destruction -
Experience
Received 1 009 50     1 009 50
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 76       76  
 
 
Total: 1 085 50 1 590 75
  • Version: 1.9.0
  • Server game time: 2020-05-06 13:00
  • Spawn: II
  • Battle type: Regular
  • Uploaded: cobrati84

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