SkorpG murdered himself shooting HE at my shiny Type 59 Gold while I was 1 shot.
Personal Score
Team Score
Detailed Report
Defeat
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
70 913
692
Serene Coast – Standard
Serene Coast
Type 59 G
Type 59 G
_h3nry_ [F0CUS]
12.05.2020 11:59
Without Premium With Premium
Credits 47 275 47 275
Experience 482 692
Detailed Report
Statistics for _h3nry_
Battle efficiency Σ: 1 1463 6 930 2159 5 -
  • ENEMYBOT Strv S1
  • zhang_jiong Rhm.-Borsig Waffenträger 1
  • bluem95 Object 252U Defender 1 1 1
  • TLTLTLTL Rheinmetall Skorpion G 2 2 2
  • raban97 [VEXER] T-44 1 1
  • sailorboy7982 [STB1] WZ-120-1G FT
  • Milo0101 IS-2-II 1
  • Azuremarrow2 ISU-152
  • Lune_Larme VK 100.01 (P)
  • THE_steel_11 [PYRMD] IS-6
  • Karupatcho [ANZIO] Panther II 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 11/5
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 1463
  • {{ ::replay.translations.damageDealt.sniper }} 894
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 930
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 6/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2159
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,85
Credits With Premium
Received 47 275 47 275
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -8,729 -8,729
Auto-resupply ammunition -28,920 0 -28,920 0
Auto-resupply consumables 0 0 0 0
 
Total: 9,626 0 33,264 0
Time
  • Starting time 11:59
  • Battle duration 6 min 24 s
  • Time of destruction 6 min 18 s
Experience
Received 419 20     419 20
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 63       63  
 
 
Total: 482 20 692 30
  • Version: 1.9.0
  • Server game time: 2020-05-12 11:59
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _h3nry_

Replay description

8:50 left in the battle and I was a one shot as the last tank alive versus a bunch. I was just trying to get more damage off before my demise. I shot the Skorpion G and face hugged him hoping he'd bounce off my turret. He fired an HE shot and hit my gun which killed himself. The fact that it was a regular tank and not an SPG made this even more random.

Replay's comments (0)