Spotting means winning
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
95 279
4 170
26
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Prokhorovka – Standard
Prokhorovka
Rheinmetall Panzerwagen
Rheinmetall Panzerwagen
__forseti__ [PBSJ]
11.05.2020 13:24
Without Premium With Premium
Credits 63 519 63 519
Experience 3475 4170
Detailed Report
Statistics for __forseti__
Battle efficiency Σ: 2 2708 2 - 11495 5 -
  • kosunait Object 268
  • Evildore Grille 15 1
  • mir34 [PTCSK] 60TP Lewandowskiego 5
  • potomek_bolszewika [D_E_D] T-100 LT
  • sniper062013 [4PLAY] IS-7 1
  • OstryKostuch_koks11 [PIOB] Object 277 1
  • KnightRainer E 100
  • nikimm2 [_BGW_] IS-7
  • rafall_l T92 HMC
  • bobanprcetic Jagdpanzer E 100
  • VPauluss [-LR-] G.W. E 100 1 2
  • qakenbus T92 HMC
  • Tibetan85 [BCHUN] Kranvagn
  • transporter787 WZ-113G FT
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 14
  • {{ ::replay.translations.shots.hits }} 11/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2708
  • {{ ::replay.translations.damageDealt.sniper }} 1534
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 11495
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,02
Credits With Premium
Received 63 519 63 519
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,885 -6,885
Auto-resupply ammunition -15,820 0 -15,820 0
Auto-resupply consumables -10,000 0 -10,000 0
 
Total: 30,814 0 62,574 0
Time
  • Starting time 13:24
  • Battle duration 6 min 19 s
  • Time of destruction -
Experience
Received 1 390 69     1 390 69
Fine for causing damage to allies 0 0
Action / Personal missions payout 2 085 0     2 085 0
 
 
Total: 3 475 69 4 170 104
  • Version: 1.9.0
  • Server game time: 2020-05-11 13:24
  • Spawn: I
  • Battle type: Regular
  • Uploaded: __forseti__

Replay description

1st being faster at better position( how to counter the enemy scout in a nutshell) (14:15)
2nd progress by hopping from bush to bush (13:20)
3rd spot by making use of bushes (double bushing) (12-11:00)
4th confusing the enemy (11-10:00)
5th kill the rest

Replay's comments (0)