My first M badge in use of Object 277
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
160 416
7 348
12
Dumitru's Medal
Dumitru's Medal
Destroy 3 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Fisherman's Bay – Standard
Fisherman's Bay
Object 277
Object 277
arukuka [50OFF]
17.05.2020 04:35
Without Premium With Premium
Credits 60 277 60 277
Experience (x{2} for the first win in a day) 5948 7348
Detailed Report
Statistics for arukuka
Battle efficiency Σ: 5 4313 7 2200 5600 5 -
  • User_3000566443 T30 1
  • wsx05 Bat.-Châtillon 25 t 2
  • cobol67 AMX 13 90
  • _Dark_Face_ [CHI] Super Conqueror 1
  • MRVu STB-1 1
  • DocBu0c [F--U] T95 2 2
  • slategray [UTABG] G.W. Tiger 1 1
  • Erwin_Rommel_H [VAN] Prototipo Standard B
  • crazylumberjack [PNZ] Rheinmetall Panzerwagen 2 2 1
  • Destroyer_me70 [PALM] M53/M55 1
  • Pelor_Berdarah [KTKID] Object 257 2 1 2
  • ZTZ_99BMH [PLAAS] M53/M55 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 13/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4313
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 2200
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 5600
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,76
Credits With Premium
Received 60 277 60 277
Action / Personal missions payout 70 000 70 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -7,645 -7,645
Auto-resupply ammunition -55,550 0 -55,550 0
Auto-resupply consumables 0 0 0 0
 
Total: 67,082 0 97,221 0
Time
  • Starting time 04:35
  • Battle duration 7 min 44 s
  • Time of destruction 7 min 43 s
Experience
Received 1 399 69     1 399 69
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 3 150 0     3 150 0
 
 
Total: 5 948 138 7 348 208
  • Version: 1.9.0
  • Server game time: 2020-05-17 04:35
  • Spawn: I
  • Battle type: Regular
  • Uploaded: arukuka

Replay description

15:00 try to use new position
13:40 push 8 line because enemies' HTs were spotted
11:30 push down K6
10:40 I was at a loss what to do... (I think I should to go center)
09:00 push K line because enemies in center were destroyed or gone
08:00 remnant hunting

- Our allies' TD were destroyed early so I should have used HP.
- I should use AP for shooting side and LT.
- I should reduce losses.

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