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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 9 717 | 9 717 |
Experience | 444 | 444 |
- Cracker__Jack M3 Stuart
- GunnerGrif Pz.Kpfw. I Ausf. C 17
- TTUGecko Pz.Kpfw. II Ausf. G 4 3
- Nova2007 Strv m/40L 3 4 9
- Carlos_Canche Pz.Kpfw. III Ausf. E 1 2
- damy_95 Pz.Kpfw. III Ausf. J 1 1 4
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 32
- {{ ::replay.translations.shots.hits }} 21/18
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 709
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 38
- {{ ::replay.translations.received.pierces }} 13
- {{ ::replay.translations.received.noDamage }} 25
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 232
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 4/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 208
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,15
Received | 9 717 | 9 717 | ||||
Personal Reserves bonus | 4 859 | 4 859 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 14,576 | 14,576 | ||||
Auto-repair vehicle | -1,323 | -1,323 | ||||
Auto-resupply ammunition | -16,216 | 0 | -16,216 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -2,963 | 0 | -2,963 | 0 |
- Starting time 06:07
- Battle duration 5 min 38 s
- Time of destruction 4 min 21 s
Received | 296 | 14 | 296 | 14 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 148 | 148 | ||||
Total: | 444 | 14 | 444 | 14 |
- Version: 1.9.0
- Server game time: 2020-05-18 06:07
- Spawn: I
- Battle type: Regular
- Uploaded: Cracker__Jack
Replay description
As the title implies.... This round started out a normal "holy crap I am buzzed and drunk" kind of game ... I said what I had to say at the start and just sent it.
SENT IT I did.
We didn't win the match but I had some very interesting duels. The last of which involved me being tracked and sliding down the cliff with my momentum.
I didn't expect to survive ... but when I did, and I don't know how my crew repaired my tracks so quickly ... I kept doing what I needed to do as aggressively as I could ... snuff out the enemy.
I presumed the final fight I had in this video to be a TD ... so I had the mindset of longer duration between shots. That is where I screwed up. I didn't realize it was a light tank, but I still regarded it as a TD.
Being intoxicated does amazing things ..... but being attentive in WoT is not one of them ... tho we drunkards do have our shining moments.
Admit it.
WE DO.
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