The Eagle has landed! Ace, Top gun, High caliber, Steel wall, and Confederate!
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
167 348
11 970
4
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
El Halluf – Encounter
El Halluf
T26E3 Eagle 7
T26E3 Eagle 7
Codiak_Bear [PERCH]
23.05.2020 23:36
Without Premium With Premium
Credits 78 232 78 232
Experience (x{5} for the first win in a day) 11970 11970
Detailed Report
Statistics for Codiak_Bear
Battle efficiency Σ: 6 5016 5 2385 282 1 -
  • xDrumz T29 2 1 3
  • snake_9606 SU-100 1
  • jean_baptiste_Crabit [ECC] T-34-85 2 2 2
  • ColPainless [RTC_1] Type 64 1
  • _ROCHER FV304 1
  • MCGITE [I-S-R] M4A3E2 Sherman Jumbo 2 2 3
  • XGuardianGrafer [1-GTB] Type 58 1 3
  • Melatis [TC-12] Super Hellcat 1 2
  • x88_AKkErMan_1991 Ikv 65 Alt II 1 1
  • bouncer3 T-34-85M 1
  • feaz0 VK 30.02 (D) 1 3
  • vjybnjh21 T37 1 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 30
  • {{ ::replay.translations.shots.hits }} 24/23
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5016
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 15
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 2385
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 12/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 282
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/13
  • {{ ::replay.translations.mileage.label }} 2,7
Credits With Premium
Received 78 232 78 232
Personal Reserves bonus 39 116 39 116
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 167,348 167,348
 
Auto-repair vehicle -4,339 -4,339
Auto-resupply ammunition -9,750 0 -9,750 0
Auto-resupply consumables 0 0 0 0
 
Total: 153,259 0 153,259 0
Time
  • Starting time 23:36
  • Battle duration 8 min 21 s
  • Time of destruction 8 min 20 s
Experience
Received 1 725 86     1 725 86
Fine for causing damage to allies 0 0
Award for the first victory each day x5 x5     x5 x5
Personal Reserves bonus 172     172
Action / Personal missions payout 3 000 0     3 000 0
Bonus for Premium vehicle tier 345       345  
 
 
Total: 11 970 602 11 970 602
  • Version: 1.9.0
  • Server game time: 2020-05-23 23:36
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Codiak_Bear

Replay description

Yeah, I know I was top tier but it was still a hella good result nonetheless. A High caliber for over 5k in a tier 7 game is pretty decent. Plus this tank isn't really all the popular despite being essentially a Pershing at tier 7. Lol also forgot the Steel wall in this thing XD. Best part of the game is how i got the top gun so watch the replay to find out. ;)

Replay's comments (0)