Routine day ∩•ᴗ•∩
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
54 194
1 826
2
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ghost Town – Standard
Ghost Town
KV-1
KV-1
Fix3dll_ [-RKI-]
29.05.2020 23:09
Without Premium With Premium
Credits 36 129 36 129
Experience 1217 1826
Detailed Report
Statistics for Fix3dll_
Battle efficiency Σ: 3 3027 10 790 100 3 -
  • MrMichalek 14TP 2 1
  • FearNL StuG IV 5
  • misiek72_destroyer [PLSO] T-28 1 1 4
  • AndreiKess KV-1 3 3
  • NorbertVonNeidenburg [PENAL] BT-7 2 1 1
  • Adrianjuve100 Pz.Kpfw. III Ausf. J 1
  • prpiotr18 [KCSW] Jagdpanzer 38(t) Hetzer 2 2
  • Tigarasniper Lago 1
  • Van_DarkOlm M5 Stuart 1 2
  • PHILOFOMEC62 [LFDV] O-I Experimental 2 5
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 31
  • {{ ::replay.translations.shots.hits }} 25/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3027
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 790
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 9/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 100
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,93
Credits With Premium
Received 36 129 36 129
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,928 -1,928
Auto-resupply ammunition -3,379 0 -3,379 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 27,822 0 45,887 0
Time
  • Starting time 23:09
  • Battle duration 8 min 20 s
  • Time of destruction -
Experience
Received 1 217 60     1 217 60
Fine for causing damage to allies 0 0
 
 
Total: 1 217 60 1 826 90
  • Version: 1.9.0
  • Server game time: 2020-05-29 23:09
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Fix3dll_

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