Tortoise 8.6k dmg 7.6k blocked - Ruinberg
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
69 300
1 700
3
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ruinberg – Standard
Ruinberg
Tortoise
Tortoise
Jayfeather09
31.05.2020 00:17
Without Premium With Premium
Credits 69 300 69 300
Experience 1700 1700
Detailed Report
Statistics for Jayfeather09
Battle efficiency Σ: 5 8659 8 7620 150 3 -
  • Mimikyu_Chechen WZ-111 model 1-4 1 1
  • SafixX01 [BTQ] T-10 1
  • Youdda TL-1 LPC 1 1
  • SuperSlimjim Object 703 II 4 1 4
  • KoolKatXXX [BCAMP] T110E4 1
  • Ferchox [IPCL] Object 263 3 2 3
  • JimLahey__ [HACK1] T57 Heavy Tank
  • xxXBradockXxx T28 1 3
  • Hans_Shultz Jagdpanther II 1 1 2
  • RAGEINGBULL Tortoise 2
  • Belka1 Leopard Prototyp A 2 1
  • Tarron T26E5 Patriot 1 2
  • _nik_1_2017 T57 Heavy Tank 6 2 3
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 33
  • {{ ::replay.translations.shots.hits }} 30/23
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8659
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 24
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 19
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 7620
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 150
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/16
  • {{ ::replay.translations.mileage.label }} 0,99
Credits With Premium
Received 69 300 69 300
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -18,781 -18,781
Auto-resupply ammunition -108,460 0 -108,460 0
Auto-resupply consumables 0 0 0 0
 
Total: -57,941 0 -57,941 0
Time
  • Starting time 00:17
  • Battle duration 7 min 44 s
  • Time of destruction 7 min 43 s
Experience
Received 1 700 85     1 700 85
Fine for causing damage to allies 0 0
 
 
Total: 1 700 1085 1 700 1085
  • Version: 1.9.0
  • Server game time: 2020-05-31 00:17
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Jayfeather09

Replay description

Managed this sweet game in the tortoise, also happened to be my first ace. Managed to come back from a 1-8 or something score in the beginning, shout out to the T57 Heavy on my team for his help too.

Replay's comments (0)