Comet Ace
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
26 009
1 237
Kharkov – Standard
Comet
_Battlesnake_ [GFLC]
Without Premium | With Premium | |
---|---|---|
Credits | 26 009 | 26 009 |
Experience | 1237 | 1237 |
Battle efficiency
Σ:
3
1705
7
1
1425
3
-
- General_033 M44 2 2
- Serg101984tanker4 Panhard AMD 178B 1 1
- 747mech [NMBS] Super Hellcat 4 3
- SconeBone M4A1 Revalorisé 3
- VXN921_I [-EAT-] ARL 44
- Comprasespinoza M44 1
- wdmanus S-51 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 26
- {{ ::replay.translations.shots.hits }} 16/12
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1705
- {{ ::replay.translations.damageDealt.sniper }} 334
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 6
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 6/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 1425
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,56
Credits
With Premium
Received | 26 009 | 26 009 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -5,593 | -5,593 | ||||
Auto-resupply ammunition | -3,900 | 0 | -3,900 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 16,516 | 0 | 16,516 | 0 |
Time
- Starting time 04:38
- Battle duration 7 min 22 s
- Time of destruction -
Experience
Received | 1 237 | 61 | 1 237 | 61 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 237 | 61 | 1 237 | 61 |
- Version: 1.9.0
- Server game time: 2020-06-01 04:38
- Spawn: I
- Battle type: Regular
- Uploaded: _Battlesnake_
Replay description
So I went to the hill in the west because that is where fast mediums and lights go. I think I finally realized that when there are 3 arty in the game, it is BAD! So I tried the center to spot. By then most of the red were spotted and the middle ditch was free to get some payback on the clickers. Booyah, baby! That was the spot. 3130 combined for my first Ace tanker in the Comet.
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