Most rng in an Ace Tanker Match ever?
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
94 836
1 818
2
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Abbey – Standard
Abbey
K-91
K-91
SiegEi [TSCLU]
03.06.2020 02:35
Without Premium With Premium
Credits 63 224 63 224
Experience 1212 1818
Detailed Report
Statistics for SiegEi
Battle efficiency Σ: 4 7234 15 490 1155 3 -
  • zooli74 [DMPH] AE Phase I 4 6
  • Lolmaca [WITCH] T-54 ltwt. 2 2
  • Blindeye_1 LT-432
  • wladimirg74 Strv S1 1
  • Cysiu16 [TACA] Rheinmetall Skorpion G 1 2 2
  • SoliderAK1939 [DYMAM] Object 252U 1 2
  • altun1 IS-7 1 1
  • demrevural [TR__] T95 1 3
  • AmiRaL26_ [TR__] Object 704 1 1
  • Dullo1602 M48A5 Patton 2 3
  • dekara80 [IRONR] Object 140 1 2
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 33
  • {{ ::replay.translations.shots.hits }} 30/22
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7234
  • {{ ::replay.translations.damageDealt.sniper }} 2745
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 490
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 9/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1155
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,63
Credits With Premium
Received 63 224 63 224
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -25,665 -25,665
Auto-resupply ammunition -56,200 0 -56,200 0
Auto-resupply consumables 0 0 0 0
 
Total: -18,641 0 12,971 0
Time
  • Starting time 02:35
  • Battle duration 10 min 27 s
  • Time of destruction 10 min 11 s
Experience
Received 1 212 60     1 212 60
Fine for causing damage to allies 0 0
 
 
Total: 1 212 60 1 818 90
  • Version: 1.9.0
  • Server game time: 2020-06-03 02:35
  • Spawn: II
  • Battle type: Regular
  • Uploaded: SiegEi

Replay description

This replay has almost everything, from absurd bounces over somebody being stuck, an ammo rack, fire to a 100 capture deny and Ace Tanker.
14:15 Rushing into the monastary and two shotting a light's ammo rack.
13:10 AE Phase I is stuck on a cliff and I repeatedly blind shoot his roof.
Inbetween: Sniping some tanks around our base.
10:00 T95 attacks; He is in three shot range, but it took five attempts to finally pen the last hit while I pushed into his side to prevent getting destroyed. Ironically, the one shot not aimed for the copula did the job; also, it was all the gold that bounced while the first two regular shells all dealt damage.
Inbetween: Some range shots on the remaining 2 TDs and starting to capture with an ally while our Tortoise crawls towards their back.
7:05 Skorpion G bounces on close range while I only have ~200 hp left.
4:50 Last opposing TD denies my capture at 100 points with a snapshot.
Then, our Tortoise sets their TD on fire and finishes him.

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