M6A2E1, El Halluf, Standard
Personal Score
Team Score
Detailed Report
Victory
I class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
106 034
4 964
1
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
El Halluf – Standard
El Halluf
M6A2E1
M6A2E1
Grimmj0w_Jaeger [_VG_]
04.06.2020 01:36
Without Premium With Premium
Credits 70 689 70 689
Experience 4344 4964
Detailed Report
Statistics for Grimmj0w_Jaeger
Battle efficiency Σ: 4 3131 4 6970 310 - -
  • Nahuel_2002 [L-RNG] AMX 50 100 1 1
  • Rambitoyrambon Panther II 2
  • qwwwww IS-3 9 1 1
  • victor_aab1621 [V-SL] WZ-120-1G FT
  • Renato_Yazu [SFRJ] T26E5 Patriot 1 1
  • ACMGO1999 [F-A-M] T26E4 SuperPershing 1 1
  • GooseManChile P.44 Pantera 1
  • SuperBlues 110 6 1 4
  • adrianorsl [CTO] Object 252U Defender 1 1
  • Gakvar [FZNB] Jagdpanther II 2 3
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 17/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3131
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 31
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 22
  • {{ ::replay.translations.received.he }} 6
  • {{ ::replay.translations.received.blocked }} 6970
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 310
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 8/0
  • {{ ::replay.translations.mileage.label }} 2,15
Credits With Premium
Received 70 689 70 689
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,053 -6,053
Auto-resupply ammunition -115,200 0 -115,200 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: -73,564 0 -38,219 0
Time
  • Starting time 01:36
  • Battle duration 8 min 34 s
  • Time of destruction -
Experience
Received 1 240 62     1 240 62
Fine for causing damage to allies 0 0
For tactical training 1 860     1 860
For military maneuvers 233     233
Action / Personal missions payout 1 058 0     1 058 0
Bonus for Premium vehicle tier 186       186  
 
 
Total: 4 344 295 4 964 326
  • Version: 1.9.0
  • Server game time: 2020-06-04 01:36
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Grimmj0w_Jaeger

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