Type 59 Turret Dissabled?
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
98 705
3 983
Ghost Town – Assault
Type 59
MonkeyPlayed [OPI]
Without Premium | With Premium | |
---|---|---|
Credits | 65 803 | 65 803 |
Experience | 3472 | 3983 |
Battle efficiency
Σ:
2
2593
7
590
1050
2
-
- Rooky_U1 King Tiger 1
- Sakanan4g LHMTV 1 2 2
- zibeline [JUGU] T-44
- BURDIGALA LTG 2 2 2
- MiFaSol Spähpanzer SP I C 1 2
- zhugonxXx Rheinmetall Skorpion G 2 3
- the_FlyingDutch ISU-152
- Gatot_Teguh1308 [KOPET] 50TP prototyp
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 16
- {{ ::replay.translations.shots.hits }} 11/10
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2593
- {{ ::replay.translations.damageDealt.sniper }} 451
- {{ ::replay.translations.received.label }} 10
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 3
- {{ ::replay.translations.received.he }} 3
- {{ ::replay.translations.received.blocked }} 590
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 5/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 1050
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,3
Credits
With Premium
Received | 65 803 | 65 803 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -8,541 | -8,541 | ||||
Auto-resupply ammunition | -8,180 | 0 | -8,180 | 0 | ||
Auto-resupply consumables | -33,000 | 0 | -33,000 | 0 | ||
Total: | 16,082 | 0 | 48,984 | 0 |
Time
- Starting time 18:30
- Battle duration 10 min 0 s
- Time of destruction 9 min 32 s
Experience
Received | 1 021 | 51 | 1 021 | 51 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 2 298 | 0 | 2 298 | 0 | ||
Bonus for Premium vehicle tier | 153 | 153 | ||||
Total: | 3 472 | 51 | 3 983 | 77 |
- Version: 1.9.0
- Server game time: 2020-06-04 18:30
- Spawn: I
- Battle type: Regular
- Uploaded: MonkeyPlayed
Replay description
I cant figure out what happen to the turret of my type 59 after receiving a damage from an Lt's shot. Its not damage but why I cant use it?
Replay's comments (0)