AC4 NEEDS MORE SHELLS!!!
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
86 694
3 974
2
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Pilsen – Standard
Pilsen
AC 4 Experimental
AC 4 Experimental
supertomato [TONKX]
31.05.2020 05:59
Without Premium With Premium
Credits 48 150 48 150
Experience 3290 3974
Detailed Report
Statistics for supertomato
Battle efficiency Σ: 3 3432 7 75 500 1 -
  • DarkZero71 Churchill I 1 2 6
  • TJE2000 KV-2 2 2
  • Nanoman959 AMX ELC bis 1 1
  • Windigo_12 [FORTI] Type 3 Chi-Nu 1 2
  • Nicademus81 [JASH] T-34-85 1 5
  • Battle_Gnome [JASH] T-34-85M 4
  • singncarpenter M4 Sherman 4
  • KaKtyS_1 Heavy Tank No. VI 2
  • Blaster_Master_1 StuG III Ausf. G
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 47
  • {{ ::replay.translations.shots.hits }} 27/26
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3432
  • {{ ::replay.translations.damageDealt.sniper }} 1619
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 75
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 500
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 2,42
Credits With Premium
Received 48 150 48 150
Achievements 4 392 4 392
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 52,542 86,694
 
Auto-repair vehicle -3,422 -3,422
Auto-resupply ammunition -38,475 0 -38,475 0
Auto-resupply consumables 0 0 0 0
 
Total: 10,645 0 44,797 0
Time
  • Starting time 05:59
  • Battle duration 10 min 24 s
  • Time of destruction 10 min 18 s
Experience
Received 881 44     881 44
Achievements 486 24     486 24
Fine for causing damage to allies 0 0
Action / Personal missions payout 1 000 0     1 000 0
Bonus for Premium vehicle tier 615       615  
For playing in a Platoon 308     308
 
 
Total: 3 290 68 3 974 102
  • Version: 1.9.0
  • Server game time: 2020-05-31 05:59
  • Spawn: I
  • Battle type: Regular
  • Uploaded: supertomato

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