how to play light in town and higher tier, tutorial
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
75 351
3 870
2
Orlik's Medal
Orlik's Medal
Destroy 2 or more enemy tanks or tank destroyers in a light tank in one battle.
• The enemy vehicles must be at least 1 tier higher.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ruinberg – Standard
Ruinberg
WZ-131
WZ-131
Bleacky [P-X-A]
07.06.2020 02:07
Without Premium With Premium
Credits 38 641 38 641
Experience 3010 3870
Detailed Report
Statistics for Bleacky
Battle efficiency Σ: 6 4045 3 2 - 5 -
  • truski9 Rheinmetall Skorpion G
  • mjbfox1 [TXG-F] IS-3A 1
  • 7IamCoOl7 [_W_T_] Hotchkiss EBR 1 3
  • radrad Panhard AML Lynx 6x6 1 2
  • koniosax P.43 ter
  • kamixpolska Object 252U Defender 1 2
  • Berluche Rhm.-Borsig Waffenträger 1 5
  • lacihuszti [BENA] Tiger I 1
  • TunaHanYT [AYYIL] T-43 1
  • tumo22 Super Hellcat 1
  • Qelexsa [PONTO] Jagdpanther
  • libra1951 [_DEC_] ISU-152K 1 5
  • bajsi345 T-54 first prototype
  • irrigation SU-100M1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 35
  • {{ ::replay.translations.shots.hits }} 31/22
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4045
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 10/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,83
Credits With Premium
Received 38 641 38 641
Battle payments 17 389 17 389
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 56,030 75,351
 
Auto-repair vehicle -6,168 -6,168
Auto-resupply ammunition -102,330 0 -102,330 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -72,468 0 -53,147 0
Time
  • Starting time 02:07
  • Battle duration 10 min 44 s
  • Time of destruction -
Experience
Received 1 720 86     1 720 86
Fine for causing damage to allies 0 0
For military maneuvers 323     323
Action / Personal missions payout 1 290 0     1 290 0
 
 
Total: 3 010 409 3 870 452
  • Version: 1.9.0
  • Server game time: 2020-06-07 02:07
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Bleacky

Replay description

this is another way to play light on town map and higher tier, don't camp, use mobility to make cross fire, to take first position for fire and other thing

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