Magic shot through tank
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Personal Score
Team Score
Detailed Report
Victory
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
109 147
3 211
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
|
El Halluf – Standard
Оbject 279
GrzegorzLuj [WNGU]
Without Premium | With Premium | |
---|---|---|
Credits | 26 098 | 26 098 |
Experience (x{2} for the first win in a day) | 2371 | 3211 |
Battle efficiency
Σ:
2
2401
2
5360
54
-
-
- ReD_EaGLe [CRWZ] Progetto M40 mod. 65 1 1
- AppleJoke T110E4
- _Wingmann_ Leopard Prototyp A 1 1
- vancouver Caernarvon Action X 1 1 1
- Adko_gun 60TP Lewandowskiego 1
- TheBlueARMY [BP-FR] Jagdtiger
- Avenged7 Škoda T 50 5
- hydrogeneral [1REN] Centurion Mk. 5/1 RAAC 6 3
- Lucoquin [_TWA_] STB-1 4
- Mr_ygolotap [EL_5Q] AE Phase I
- festito [BRIN] SU-130PM 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 12
- {{ ::replay.translations.shots.hits }} 10/6
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2401
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 26
- {{ ::replay.translations.received.pierces }} 7
- {{ ::replay.translations.received.noDamage }} 19
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 5360
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 4/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 54
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,22
Credits
With Premium
Received | 26 098 | 26 098 | ||||
Action / Personal missions payout | 70 000 | 70 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -29,400 | -29,400 | ||||
Auto-resupply ammunition | -58,265 | 0 | -58,265 | 0 | ||
Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
Total: | -11,567 | 0 | 1,482 | 0 |
Time
- Starting time 12:29
- Battle duration 7 min 53 s
- Time of destruction 4 min 48 s
Experience
Received | 839 | 41 | 839 | 41 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Personal Reserves bonus | 630 | 630 | ||||
Bonus for Premium vehicle tier | 63 | 63 | ||||
Total: | 2 371 | 82 | 3 211 | 124 |
- Version: 1.9.0
- Server game time: 2020-06-11 12:29
- Spawn: II
- Battle type: Regular
- Uploaded: GrzegorzLuj
Replay description
Magic happens 10:52 in the battle.
Obj. 279e magic shot through 60TP and killing Progetto.
Dont know how it is possible.
Replay's comments (0)