JP E100 6600 damage 7k blocked 5 kills close win
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
79 908
5 439
13
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Highway – Standard
Highway
Jagdpanzer E 100
Jagdpanzer E 100
monoran [R-A_D]
14.06.2020 08:33
Without Premium With Premium
Credits 48 429 48 429
Experience (x{2} for the first win in a day) 4527 5439
Detailed Report
Statistics for monoran
Battle efficiency Σ: 5 6637 2 7050 1136 - -
  • Pastor1OO86 Object 430U 1
  • El_Rock AMX 13 105 5
  • MAXIMUS_DECIMUS_MERIDlUS [HARM] M48A5 Patton
  • Saemir FV4005 Stage II 1 1
  • mighty_putty1 Object 277 1 1
  • Sil3ntMichael_DriveR77 AMX M4 mle. 54 2
  • LazyGuardian [-NBN-] Object 430U
  • TANKMURDOCK1 [TAP] IS-7 1 2
  • _SkyLin3_ [BRIG] FV4005 Stage II 1
  • nicko_uc [LOS22] 60TP Lewandowskiego 2
  • BruceCMS G.W. E 100
  • XuluGaN_1 Object 277 6
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 11/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6637
  • {{ ::replay.translations.damageDealt.sniper }} 5754
  • {{ ::replay.translations.received.label }} 19
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 15
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 7050
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1136
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,09
Credits With Premium
Received 48 429 48 429
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -21,945 -21,945
Auto-resupply ammunition -72,000 0 -72,000 0
Auto-resupply consumables 0 0 0 0
 
Total: -45,516 0 -14,037 0
Time
  • Starting time 08:33
  • Battle duration 8 min 19 s
  • Time of destruction 8 min 18 s
Experience
Received 911 45     911 45
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 2 500 0     2 500 0
For playing in a Platoon 205     205
 
 
Total: 4 527 90 5 439 136
  • Version: 1.9.1
  • Server game time: 2020-06-14 08:33
  • Spawn: I
  • Battle type: Regular
  • Uploaded: monoran

Replay description

close battle won thanks to being a distraction and a good teammate capping

Replay's comments (0)