VKK Doesn't Want To Die
Personal Score
Team Score
Detailed Report
Defeat
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
78 752
3 653
44
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Fjords – Standard
Fjords
VK 72.01 (K)
VK 72.01 (K)
StraightAndSalty [REL-A]
17.06.2020 03:01
Without Premium With Premium
Credits 48 121 48 121
Experience 3128 3653
Detailed Report
Statistics for StraightAndSalty
Battle efficiency Σ: 4 5745 5 3900 254 2 -
  • PrepperS [O-66] Centurion Action X 4 1
  • Joseph Grille 15 1 4 2
  • Pachyderm13 [NVRDY] Bat.-Châtillon 155 58
  • Latorious [IXGD] T95/FV4201 Chieftain 1
  • eagleblade7111 [TAP] Object 430U 1 2
  • aurelio_casillas [ZETAS] E 100 2
  • juanes_acurate [LUR] Object 705A 3
  • _PAK_Boec Panhard EBR 105 1
  • Sgt__Kurokiller3008 Leopard 1 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 11/8
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 5745
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 11
  • {{ ::replay.translations.received.blocked }} 3900
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 6/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 254
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,37
Credits With Premium
Received 48 121 48 121
Achievements 4 380 4 380
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 52,501 78,752
 
Auto-repair vehicle -32,005 -32,005
Auto-resupply ammunition -38,400 0 -38,400 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -57,904 0 -31,653 0
Time
  • Starting time 03:01
  • Battle duration 8 min 18 s
  • Time of destruction 8 min 13 s
Experience
Received 670 33     670 33
Achievements 379 18     379 18
Fine for causing damage to allies 0 0
Action / Personal missions payout 2 000 0     2 000 0
Bonus for Premium vehicle tier 79       79  
 
 
Total: 3 128 51 3 653 77
  • Version: 1.9.1
  • Server game time: 2020-06-17 03:01
  • Spawn: II
  • Battle type: Regular
  • Uploaded: StraightAndSalty

Replay description

I take a swim with my enemies and probably throw a Kolobanov's, but in my defense, I was too busy laughing.

Timestamps:

At 9:15, I do 1450 damage to a Grille 15 with HE+a fire, and the emphasis of the replay is what happens from then until I die, which takes maybe 2 or 2 and a half minutes.

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