No kill cap all....First 10K with cheiftain
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
125 762
12 578
36
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Fjords – Standard
Fjords
T95/FV4201 Chieftain
T95/FV4201 Chieftain
_Mounir [RF_]
27.06.2020 13:45
Without Premium With Premium
Credits 83 841 83 841
Experience (x{4} for the first win in a day) 9806 12578
Detailed Report
Statistics for _Mounir
Battle efficiency Σ: 4 10072 12 2340 983 5 -
  • Janci_20 [FIVE] E 50 2 2
  • adrianwot8 UDES 03 1
  • Char_Nui Indien-Panzer 1 2 3
  • trollm75 [B-0-T] UDES 14 Alt 5 1 1
  • Majoma1996 [DPZK3] TVP T 50/51 1 3
  • Dwarf_Verone T26E5 Patriot 1 2 3
  • dragantov [G_C0M] TVP T 50/51 3 2 4
  • noster_ VK 45.02 (P) Ausf. B 1
  • DrunkenHaze1 [LTIB] Waffenträger auf Pz. IV 1 2
  • PeeDrrOs [1MM1] Rheinmetall Skorpion G 1
  • MaraCZ FV4005 Stage II 1 1
  • antichar [WOTIG] AMX M4 mle. 49 Liberté
  • ltreme [LT-LP] Object 257 1
  • morituri2 Super Conqueror 1 1
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  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 25/23
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 10072
  • {{ ::replay.translations.damageDealt.sniper }} 841
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 2340
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 12/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 983
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,79
Credits With Premium
Received 83 841 83 841
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -28,182 -28,182
Auto-resupply ammunition -78,650 0 -78,650 0
Auto-resupply consumables 0 0 0 0
 
Total: -22,991 0 18,930 0
Time
  • Starting time 13:45
  • Battle duration 6 min 2 s
  • Time of destruction 6 min 1 s
Experience
Received 1 386 69     1 386 69
Fine for causing damage to allies 0 0
Award for the first victory each day x4 x4     x4 x4
Action / Personal missions payout 4 158 0     4 158 0
Bonus for Premium vehicle tier 104       104  
 
 
Total: 9 806 276 12 578 416
  • Version: 1.9.1
  • Server game time: 2020-06-27 13:45
  • Spawn: I
  • Battle type: Regular
  • Uploaded: _Mounir

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