X-Files Claus Kellerman
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
72 030
2 764
Erlenberg – Assault
IS-7
TheUselessUnicum
Without Premium | With Premium | |
---|---|---|
Credits | 48 020 | 48 020 |
Experience (x{2} for the first win in a day) | 1842 | 2764 |
Battle efficiency
Σ:
1
4429
4
2040
1180
2
-
- C40Cukumisin TS-5 1 1
- KptTurbot Object 252U 1
- Herr_Rekultywator T30 1
- szyneczka1 Super Conqueror 2 2 2
- doomtoyou [LEG4L] T30 1
- Zuccherro Centurion Mk. 7/1
- JayEmm Jagdtiger 1 1
- Robbstar0815 [DTRC] Maus 1 1 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 18
- {{ ::replay.translations.shots.hits }} 15/9
- {{ ::replay.translations.shots.heHits }} 2
- {{ ::replay.translations.damageDealt.total }} 4429
- {{ ::replay.translations.damageDealt.sniper }} 484
- {{ ::replay.translations.received.label }} 10
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 5
- {{ ::replay.translations.received.he }} 5
- {{ ::replay.translations.received.blocked }} 2040
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 6/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 1180
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,26
Credits
With Premium
Received | 48 020 | 48 020 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -9,396 | -9,396 | ||||
Auto-resupply ammunition | -78,756 | 0 | -78,756 | 0 | ||
Auto-resupply consumables | -40,000 | 0 | -40,000 | 0 | ||
Total: | -80,132 | 0 | -56,122 | 0 |
Time
- Starting time 01:18
- Battle duration 9 min 21 s
- Time of destruction -
Experience
Received | 921 | 46 | 921 | 46 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 1 842 | 92 | 2 764 | 138 |
- Version: 1.9.1
- Server game time: 2020-06-25 01:18
- Spawn: I
- Battle type: Regular
- Uploaded: TheUselessUnicum
Replay description
At 6:56; 6:07 and at 3:56 a Maus shot me through a gap in the building directly ahead but didn't get spotted.
I created a ticket for the support and they told me, that the Maus could shoot me through that gap in the building; not what I wanted to know but k
Support:
"I understand you are unsure why an enemy Maus was able to shoot at you. Let me explain this matter." - followed by a picture of the (at that time spotted) Maus and the gap in the building.
NO! I know where it shot through!
Dear Claus, please enlighten me!
Replay's comments (0)