Sherman Jumbo - a game of two halves - 10k combined damage
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
124 807
8 946
3
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ghost Town – Encounter
Ghost Town
M4A3E2 Sherman Jumbo
M4A3E2 Sherman Jumbo
Badgerhead1
27.06.2020 16:06
Without Premium With Premium
Credits 49 871 49 871
Experience 7952 8946
Detailed Report
Statistics for Badgerhead1
Battle efficiency Σ: 5 4609 23 3845 1359 2 -
  • Si0n1437 [ADULT] IS-2 Armored 1 2
  • kamilos300 T1 Heavy Tank 3 2
  • vaper_cmilu2016 StuG III Ausf. G 2
  • UnderTrack666 T-34-85M
  • marosliwa 45TP Habicha 2
  • Blackhappyboy SU-85 2
  • patgun2 Type 5 Chi-Ri 5 2 2
  • pjhun [S_L_D] P.43 bis 6 2
  • Tankerplays_NL KV-1S 6 5
  • eskrim_warrior M4A3E8 Sherman 3 4 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 50
  • {{ ::replay.translations.shots.hits }} 33/3
  • {{ ::replay.translations.shots.heHits }} 32
  • {{ ::replay.translations.damageDealt.total }} 4609
  • {{ ::replay.translations.damageDealt.sniper }} 1022
  • {{ ::replay.translations.received.label }} 25
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 24
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 3845
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1359
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/92
  • {{ ::replay.translations.mileage.label }} 2,99
Credits With Premium
Received 49 871 49 871
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -531 -531
Auto-resupply ammunition -8,300 0 -8,300 0
Auto-resupply consumables 0 0 0 0
 
Total: 91,040 0 115,976 0
Time
  • Starting time 16:06
  • Battle duration 14 min 13 s
  • Time of destruction 14 min 12 s
Experience
Received 1 988 99     1 988 99
Fine for causing damage to allies 0 0
Action / Personal missions payout 5 964 0     5 964 0
 
 
Total: 7 952 99 8 946 149
  • Version: 1.9.1
  • Server game time: 2020-06-27 16:06
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Badgerhead1

Replay description

Sherman Jumbo at it's annoying best. Can't do anything right for the first half of the game and then......boom, total annoyance for the enemy a lot of fun for me

Replay's comments (0)