maybe
Personal Score
Team Score
Detailed Report
Defeat
III class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
63 563
1 219
1
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Airfield – Standard
Airfield
LT-432
LT-432
Siege_Engine [4CVR]
27.06.2020 05:16
Without Premium With Premium
Credits 35 175 35 175
Experience 880 1219
Detailed Report
Statistics for Siege_Engine
Battle efficiency Σ: 1 1576 2 350 491 5 -
  • carazvan [RO-TD] IS-3 1 1
  • luna380 Panhard EBR 75 (FL 10)
  • PixelDonkey WZ-120-1G FT 1
  • hagi2007 [RO-TD] Progetto M35 mod 46 1
  • 000_817g Panhard EBR 75 (FL 10) 2 1
  • fanchop [-HM-] SU-14-2
  • keeman4454 Lorraine 155 mle. 51
  • pogromca16 LTTB 1
  • BlackWatch61 [RHQ] P.44 Pantera 2
  • custom67ride Rheinmetall Skorpion G 4
  • rzzi Rhm.-Borsig Waffenträger
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 14/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1576
  • {{ ::replay.translations.damageDealt.sniper }} 876
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 350
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 7/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 491
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/2
  • {{ ::replay.translations.mileage.label }} 1,25
Credits With Premium
Received 35 175 35 175
Achievements 7 200 7 200
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 42,375 63,563
 
Auto-repair vehicle -11,006 -11,006
Auto-resupply ammunition -54,400 0 -54,400 0
Auto-resupply consumables -10,000 0 -10,000 0
 
Total: -33,031 0 -11,843 0
Time
  • Starting time 05:16
  • Battle duration 11 min 3 s
  • Time of destruction 6 min 9 s
Experience
Received 422 21     422 21
Achievements 256 12     256 12
Fine for causing damage to allies 0 0
Action / Personal missions payout 100 0     100 0
Bonus for Premium vehicle tier 102       102  
 
 
Total: 880 33 1 219 50
  • Version: 1.9.1
  • Server game time: 2020-06-27 05:16
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Siege_Engine

Replay description

didn't win. maybe could have.

Replay's comments (0)