Hit 29 times and live.
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Personal Score
Team Score
Detailed Report
Victory
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
14 092
3 116
1
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Karelia – Assault
AE Phase I
ke4uwz [1NATO]
Without Premium | With Premium | |
---|---|---|
Credits | 14 092 | 14 092 |
Experience | 3116 | 3116 |
Battle efficiency
Σ:
-
849
1
2950
-
-
-
- juliusc17 IS-3 1
- Kizzie_defender M53/M55
- tank_buster58 [NOC] M12
- Franky T26E4 SuperPershing 6 1 1
- LordRavenBlk Comet 15 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 6
- {{ ::replay.translations.shots.hits }} 3/2
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 849
- {{ ::replay.translations.damageDealt.sniper }} 849
- {{ ::replay.translations.received.label }} 29
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 22
- {{ ::replay.translations.received.he }} 8
- {{ ::replay.translations.received.blocked }} 2950
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 2/0
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 15/0
- {{ ::replay.translations.mileage.label }} 1,56
Credits
With Premium
Received | 14 092 | 14 092 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -10,433 | -10,433 | ||||
Auto-resupply ammunition | -6,360 | 0 | -6,360 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -2,701 | 0 | -2,701 | 0 |
Time
- Starting time 18:38
- Battle duration 6 min 31 s
- Time of destruction -
Experience
Received | 419 | 20 | 419 | 20 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 2 676 | 0 | 2 676 | 0 | ||
Bonus for Premium vehicle tier | 21 | 21 | ||||
Total: | 3 116 | 20 | 3 116 | 20 |
- Version: 1.9.1
- Server game time: 2020-07-05 18:38
- Spawn: II
- Battle type: Regular
- Uploaded: ke4uwz
Replay description
Got permatracked in tier 9 AE Phase I by at least 4 tanks. Was taking small damage hits but it was starting to add up. Repair kit was on cool-down.
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