Cruiser IV El Hallouf hill-holding w/ 2000 DMG
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
24 895
5 025
1
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
El Halluf – Standard
Cruiser Mk. IV
Meiloorun2
Without Premium | With Premium | |
---|---|---|
Credits | 24 895 | 24 895 |
Experience (x{5} for the first win in a day) | 5025 | 5025 |
Battle efficiency
Σ:
4
1985
11
30
329
1
-
- dex25 T6 Medium 1
- Bloodless10 [REAPZ] ST vz. 39 3
- SturmHauke10 [REAPZ] 14TP 3 7
- pandaaaaaaaaaaaa Pz.Kpfw. II Luchs 1 2 5
- Dabeast972 [SSGC] T1 Heavy Tank 5
- DiscoJediDan Excelsior
- EvilCowEater M3 Lee 1 9
- Capstan P26/40 3
- sergei_icarus VK 30.01 (H) 4 4
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 50
- {{ ::replay.translations.shots.hits }} 41/36
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1985
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 7
- {{ ::replay.translations.received.pierces }} 6
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 30
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 8/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 329
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,75
Credits
With Premium
Received | 24 895 | 24 895 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -763 | -763 | ||||
Auto-resupply ammunition | -1,500 | 0 | -1,500 | 0 | ||
Auto-resupply consumables | -2,500 | 0 | -2,500 | 0 | ||
Total: | 20,132 | 0 | 20,132 | 0 |
Time
- Starting time 18:53
- Battle duration 5 min 1 s
- Time of destruction 5 min 0 s
Experience
Received | 1 005 | 50 | 1 005 | 50 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x5 | x5 | x5 | x5 | ||
Total: | 5 025 | 250 | 5 025 | 250 |
- Version: 1.9.1
- Server game time: 2020-07-05 18:53
- Spawn: I
- Battle type: Regular
- Uploaded: Meiloorun2
Replay description
In this game, I went to the top-left hill in El Halluf in the Cruiser IV, hid behind a Panzer IV H and camped A2 for the entire game. The Pz. IV H bounced a shocking amount of shells, drawing aggro while I came out from behind him every few seconds and put my drum to good use. After suppressing a heavy but poorly done rush from the left, I moved down that side and took out the the remaining medium, then sandwiched two heavies who were already in a desperate fight. After that, only a weak TD remained to protect their SPG, and both were cleaned out in quick succession. I'm glad to have had a good game in the Cruiser IV after it was nerfed.