Zabicie całej załogi jednym strzałem
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
149 090
4 007
Ghost Town – Assault
Ghost Town
Panhard EBR 75 (FL 10)
Panhard EBR 75 (FL 10)
Call_me_drunked_dad [GE-PL]
19.07.2020 20:37
Without Premium With Premium
Credits 70 995 70 995
Experience (x{2} for the first win in a day) 2819 4007
Detailed Report
Statistics for Call_me_drunked_dad
Battle efficiency Σ: 4 3788 5 - 1120 3 -
  • zikowski Rheinmetall Skorpion 1
  • Archi123 T95 1
  • gromo1 [1_CH] Progetto M40 mod. 65
  • marianosc [LAR] Rhm.-Borsig Waffenträger 2
  • snowman2015 [TSVS] Lorraine 155 mle. 51 1
  • SirXsiso Super Conqueror 4
  • maks1995 ELC EVEN 90 3 1
  • AirbornTrooper [PA_PA] T110E3 1 5
  • harfy AMX M4 mle. 51 6
  • Morbid_NL [-NMZ-] UDES 16 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 40
  • {{ ::replay.translations.shots.hits }} 31/21
  • {{ ::replay.translations.shots.heHits }} 3
  • {{ ::replay.translations.damageDealt.total }} 3788
  • {{ ::replay.translations.damageDealt.sniper }} 2735
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 9/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1120
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,62
Credits With Premium
Received 70 995 70 995
Battle payments 31 948 31 948
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 102,943 149,090
 
Auto-repair vehicle -5,415 -5,415
Auto-resupply ammunition -9,700 0 -9,700 0
Auto-resupply consumables 0 0 0 0
 
Total: 87,828 0 133,975 0
Time
  • Starting time 20:37
  • Battle duration 9 min 10 s
  • Time of destruction 8 min 24 s
Experience
Received 1 187 59     1 187 59
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For military maneuvers 223     223
Bonus for Premium vehicle tier 178       178  
For playing in a Platoon 267     267
 
 
Total: 2 819 341 4 007 401
  • Version: 1.9.1
  • Server game time: 2020-07-19 20:37
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Call_me_drunked_dad

Replay description

2:35 do końca bitwy.Grając Francuskim kołowcem VIII jednym pociskiem zabiłem całą załogę francuskiemu czołgowi lekkiemu, AMX ELC Even 90, który miał przez cały czas jeszcze 100% PW

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