GG VK 100.01 P
Personal Score
Team Score
Detailed Report
Victory
I class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
55 929
18 760
1
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Studzianki – Standard
Studzianki
VK 100.01 (P)
VK 100.01 (P)
Ai_Giorgis
20.07.2020 20:50
Without Premium With Premium
Credits 37 286 37 286
Experience 18176 18760
Detailed Report
Statistics for Ai_Giorgis
Battle efficiency Σ: 4 2682 2 2340 2035 1 -
  • Belshir P.44 Pantera 1
  • WOT_is_bigshit T-54 first prototype 1
  • Lich_KA_ Strv S1 2
  • StatuenZentaur Charioteer 1
  • dragosm1985 VK 75.01 (K) 2 1 1
  • jonykPL Tiger II 2
  • Klerik2015 T92 1
  • LCSNAFS AT 15 1
  • krotki_3 AMX AC mle. 48 1
  • vladbekoo M40/M43
  • Vytautas_akel_ [LTGKU] STA-1 1 2
  • marcinmm1985 [SOFE] AMX 65 t 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 11/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2682
  • {{ ::replay.translations.damageDealt.sniper }} 1449
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 5
  • {{ ::replay.translations.received.blocked }} 2340
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2035
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,56
Credits With Premium
Received 37 286 37 286
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -9,598 -9,598
Auto-resupply ammunition -54,940 0 -54,940 0
Auto-resupply consumables 0 0 0 0
 
Total: -27,252 0 -8,609 0
Time
  • Starting time 20:50
  • Battle duration 10 min 15 s
  • Time of destruction -
Experience
Received 1 168 58     1 168 58
Fine for causing damage to allies 0 0
Action / Personal missions payout 17 008 0     17 008 0
 
 
Total: 18 176 58 18 760 87
  • Version: 1.9.1
  • Server game time: 2020-07-20 20:50
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Ai_Giorgis

Replay description

Special thanks to QB & WOT Hardcore replays
for the fun and the lessons!

Replay's comments (0)