Quand tout est perdu, mais que tu garde ton calme et que tu lis la mini-carte!
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
46 778
1 545
Himmelsdorf – Standard
Himmelsdorf
FV4004 Conway
FV4004 Conway
abrolino [CFWT]
23.07.2020 19:56
Without Premium With Premium
Credits 31 185 31 185
Experience 1030 1545
Detailed Report
Statistics for abrolino
Battle efficiency Σ: 4 3697 5 - 185 - -
  • Stachelfeuer05 Leopard Prototyp A 1 1
  • macinko13 T-54 first prototype 2
  • rmeo M46 Patton 1 1
  • peroc73 Strv S1 1
  • crf_2017 Centurion Mk. I 1
  • Markus1905 IS-2-II 1 1
  • gamingeagle [GOST4] Object 252U Defender 1
  • jdodo [CMON] Object 263
  • vsxaq_v ISU-152 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 10/7
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 3697
  • {{ ::replay.translations.damageDealt.sniper }} 1353
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 185
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 71/0
  • {{ ::replay.translations.mileage.label }} 3,57
Credits With Premium
Received 31 185 31 185
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -8,103 -8,103
Auto-resupply ammunition -20,950 0 -20,950 0
Auto-resupply consumables 0 0 0 0
 
Total: 2,132 0 17,725 0
Time
  • Starting time 19:56
  • Battle duration 11 min 36 s
  • Time of destruction -
Experience
Received 1 030 51     1 030 51
Fine for causing damage to allies 0 0
 
 
Total: 1 030 51 1 545 77
  • Version: 1.9.1
  • Server game time: 2020-07-23 19:56
  • Spawn: II
  • Battle type: Regular
  • Uploaded: abrolino

Replay description

Quand tout est perdu, mais que tu garde ton calme et que tu lis la mini-carte!

En milieu de partie, tout semble perdu, mais avec du calme, un peu d'audace et une touche de réussite, la victoire finir par être nôtre!

J'ai pas fait de maîtrise du char, mais tactiquement je suis très content de moi.

Replay's comments (0)