derp gun accuracy on the move
Personal Score
Team Score
Detailed Report
Victory
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
70 626
2 615
Serene Coast – Standard
Serene Coast
Type 5 Heavy
Type 5 Heavy
Pannoman [WAR--]
25.07.2020 22:06
Without Premium With Premium
Credits 31 389 31 389
Experience (x{2} for the first win in a day) 1917 2615
Detailed Report
Statistics for Pannoman
Battle efficiency Σ: 1 3209 6 3140 405 1 -
  • pegre858 E 75 1
  • digitalnoj FV4005 Stage II 1 3 1
  • madziamka [WWOLF] SU-14-2
  • patrik_lore_2015 Progetto M35 mod 46 1
  • HammerNobsche ISU-152K 1 2 1
  • Schoko_Pudding [KOJA] M53/M55
  • Gwydeon 60TP Lewandowskiego 1 1
  • benjaminbalu Object 277
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 6
  • {{ ::replay.translations.shots.hits }} 5/3
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 3209
  • {{ ::replay.translations.damageDealt.sniper }} 1688
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 3140
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 4/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 405
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,37
Credits With Premium
Received 31 389 31 389
Personal Reserves bonus 23 542 23 542
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 54,931 70,626
 
Auto-repair vehicle -12,863 -12,863
Auto-resupply ammunition -38,400 0 -38,400 0
Auto-resupply consumables -13,000 0 -13,000 0
 
Total: -9,332 0 6,363 0
Time
  • Starting time 22:06
  • Battle duration 5 min 23 s
  • Time of destruction -
Experience
Received 697 34     697 34
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 523 102     523 102
 
 
Total: 1 917 170 2 615 204
  • Version: 1.9.1
  • Server game time: 2020-07-25 22:06
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Pannoman

Replay description

Type 5 casually driving to fight, and i shot my first time, on the move and hit

Replay's comments (0)