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Personal Score
Team Score
Detailed Report
Victory
|
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
28 149
1 891
1
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Ghost Town – Assault
Black Prince
joaquinho5 [PAJA]
Without Premium | With Premium | |
---|---|---|
Credits | 18 149 | 18 149 |
Experience (x{2} for the first win in a day) | 1891 | 1891 |
Battle efficiency
Σ:
1
1189
2
1790
144
-
-
- Jeroreniel Charioteer 1
- ReedexBr [IA-BR] Schwarzpanzer 58 1
- kerenv130 Black Prince 12 2 8
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 19
- {{ ::replay.translations.shots.hits }} 15/9
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1189
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 17
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 13
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1790
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 2/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 144
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,51
Credits
With Premium
Received | 18 149 | 18 149 | ||||
Action / Personal missions payout | 10 000 | 10 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -3,895 | -3,895 | ||||
Auto-resupply ammunition | -3,325 | 0 | -3,325 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 20,929 | 0 | 20,929 | 0 |
Time
- Starting time 22:09
- Battle duration 7 min 9 s
- Time of destruction 7 min 8 s
Experience
Received | 822 | 41 | 822 | 41 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Action / Personal missions payout | 247 | 0 | 247 | 0 | ||
Total: | 1 891 | 82 | 1 891 | 82 |
- Version: 1.9.1
- Server game time: 2020-07-27 22:09
- Spawn: I
- Battle type: Regular
- Uploaded: joaquinho5
Replay description
I wanna share a beautiful replay that shows how a pay to win black prince it is not much better than a free to play black prince.This game that i played was being awful until i met with this black prince that started throwing me APCR when i was just shooting AP.
This demonstrate how a wise player will win before a pay to win player.
this man thought that just because he was shooting APCR he will be better but...
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