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Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
|
Without Premium | With Premium | |
---|---|---|
Credits | 39 384 | 39 384 |
Experience (x{2} for the first win in a day) | 1868 | 2802 |
- Brigadier_55 [NECKS] SU-130PM 1 1
- duemmpler [PPP-B] Leopard Prototyp A 1
- feuerpils T110E4 1
- RaptorXreX [S4A] Object 140 2
- cabkiller [TTDI] ISU-152
- 1TURKIYE T-10 1
- Annakondaa_1 [ZENOX] WZ-111-1G FT 2 1 2
- txis206 [ART-W] Object 252U 1 2
- tone1812 M46 Patton 2
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 17
- {{ ::replay.translations.shots.hits }} 15/11
- {{ ::replay.translations.shots.heHits }} 2
- {{ ::replay.translations.damageDealt.total }} 4277
- {{ ::replay.translations.damageDealt.sniper }} 750
- {{ ::replay.translations.received.label }} 6
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 2
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1120
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 8/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 498
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 6/0
- {{ ::replay.translations.mileage.label }} 2,16
Received | 39 384 | 39 384 | ||||
Action / Personal missions payout | 50 000 | 50 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -23,700 | -23,700 | ||||
Auto-resupply ammunition | -30,450 | 0 | -30,450 | 0 | ||
Auto-resupply consumables | -40,000 | 0 | -40,000 | 0 | ||
Total: | -4,766 | 0 | 14,926 | 0 |
- Starting time 21:32
- Battle duration 6 min 8 s
- Time of destruction 6 min 7 s
Received | 934 | 46 | 934 | 46 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 1 868 | 1092 | 2 802 | 1138 |
- Version: 1.9.1
- Server game time: 2020-07-29 21:32
- Spawn: I
- Battle type: Regular
- Uploaded: The_Magnet
Replay description
My heart sinks usually seeing this map its so boring. Normally I am pretty aggressive at the start but ended up hanging back a bit while supporting the rush to the hill to the north, ended up allowing the rest of the team to soak up some damage before pushing hard to take the ridge & then push onto their base - after a nice ram kill on the SU130PM
The Centurion AX is a bit of nightmare - its good on ridge lines with 10deg of gun depression, but outclased by the STB-1 with 14!! Centurion AX has little armour that works, is not quite fast enough & the ammo rack is easily damaged. Most of the time I run large + small repair kits pudding+tea, this time though large repair, p +t, large first aid.
I like playing British tanks but frankly not very good in the Cent AX at 46% compared to my new Obj 430U at 70% WR
Crew is 6 skills +36% of the 7th I run vertical stabliser, vents ; rammer and used stabliser greasing directive no Mods
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