Abbey final smashing olimpic jump :-)
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
35 454
2 864
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Abbey – Standard
Abbey
Pz.Kpfw. III Ausf. E
Pz.Kpfw. III Ausf. E
scriabin_ec
30.07.2020 02:44
Without Premium With Premium
Credits 11 255 11 255
Experience 1944 2864
Detailed Report
Statistics for scriabin_ec
Battle efficiency Σ: 1 837 6 52 130 - -
  • scriabin_ec Pz.Kpfw. III Ausf. E
  • lion455 Pz.Kpfw. I Ausf. C 1
  • WOTisUP [WIU] T-46 1
  • dado580 Pz.Kpfw. II Ausf. G
  • Venbo_1 Type 97 Chi-Ha
  • azmulgor [IPW] Pz.Kpfw. S35 739 (f) 1 1 2
  • Sixclopes_Tory BT-5
  • Scorptkds Valentine 1 1
  • lacurus [IPW] M3 Stuart 2
  • warmachinelegend T-127 3 4
  • Gamyngskyler Strv m/40L 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 34
  • {{ ::replay.translations.shots.hits }} 21/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 837
  • {{ ::replay.translations.damageDealt.sniper }} 150
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 52
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 130
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,69
Credits With Premium
Received 11 255 11 255
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -801 -801
Auto-resupply ammunition -4,960 0 -4,960 0
Auto-resupply consumables 0 0 0 0
 
Total: 5,494 0 29,693 0
Time
  • Starting time 02:44
  • Battle duration 9 min 34 s
  • Time of destruction -
Experience
Received 460 23     460 23
Fine for causing damage to allies 0 0
Action / Personal missions payout 1 380 0     1 380 0
For playing in a Platoon 104     104
 
 
Total: 1 944 23 2 864 35
  • Version: 1.9.1
  • Server game time: 2020-07-30 02:44
  • Spawn: I
  • Battle type: Regular
  • Uploaded: scriabin_ec

Replay description

I was camping during all the battle doing team job, but decided to finish by smashing the last enemy on the "high jump" :-)

Replay's comments (2)

  • #1 Not bad for a newbie! ;)
    knasil 2020-07-31 в 00:04
  • #2 I got a nice teacher and support team ;-) :-P
    scriabin_ec 2020-07-31 в 11:29