High hit rate and high auxiliary damage
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
82 112
6 072
1
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Arctic Region – Standard
Arctic Region
M53/M55
M53/M55
Applew0w_Tornado [SPMCW]
30.07.2020 11:58
Without Premium With Premium
Credits 41 408 41 408
Experience (x{2} for the first win in a day) 5060 6072
Detailed Report
Statistics for Applew0w_Tornado
Battle efficiency Σ: - 1914 8 - 131 - 4759
  • Amgaa013 [N0MAD] T-10 1 1
  • _Simca_ [HEOVN] Prototipo Standard B 1
  • KantaiCollection_Fubuki [-KMK-] E 75 1 1
  • niwde574 Tortoise 1 1
  • thangnh [VN-T] E 50 1
  • ikubuF_noitcelloCiatnaK FV4004 Conway 1 3
  • catvabui [VN-T] Object 430 Version II 1
  • k_shadow_strelok FV4004 Conway 1 2
  • HOSTAGE [NZAD] IS-3-II 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 6
  • {{ ::replay.translations.shots.hits }} 3/0
  • {{ ::replay.translations.shots.heHits }} 9
  • {{ ::replay.translations.damageDealt.total }} 1914
  • {{ ::replay.translations.damageDealt.sniper }} 1914
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 131
  • {{ ::replay.translations.damageStunned.ownLabel }} 4759
  • {{ ::replay.translations.stunsCaused }} 7
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,13
Credits With Premium
Received 41 408 41 408
Action / Personal missions payout 20 000 20 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -11,220 0 -11,220 0
Auto-resupply consumables 0 0 0 0
 
Total: 50,188 0 70,892 0
Time
  • Starting time 11:58
  • Battle duration 6 min 1 s
  • Time of destruction 6 min 0 s
Experience
Received 1 012 50     1 012 50
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 3 036 0     3 036 0
 
 
Total: 5 060 100 6 072 150
  • Version: 1.9.1
  • Server game time: 2020-07-30 11:58
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Applew0w_Tornado

Replay description

The number of enemy vehicles I hit and the damage of assisting teammates’ attacks are high

Replay's comments (0)