IS-2B Carry Radley-Walters, Kolobanov, Dumitru
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Personal Score
Team Score
Detailed Report
Victory
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Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
87 594
4 125
13
Kolobanov's Medal
Awarded to a player who stands alone against five or more enemy tanks or self-propelled guns and wins (this means that you can capture the enemy base by yourself when you are against five enemies and you will recieve the achievement.)
Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, 2 guns and 2 halftracks with his KV in battle on August 19, 1941.
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Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle.
Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
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Dumitru's Medal
Destroy 3 enemy SPGs in one battle.
• Drive a tank or a tank destroyer. • Can be obtained in Random Battles only. |
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Mines – Standard
IS-2
Obishi [RSERV]
Without Premium | With Premium | |
---|---|---|
Credits | 87 594 | 87 594 |
Experience (x{2} for the first win in a day) | 4125 | 4125 |
Battle efficiency
Σ:
8
5387
8
500
428
6
-
- Jinohrad1 Tiger I 1
- Nikooola FV201 (A45) 1
- el_loko Panhard AMD 178B 1
- kach18 P.43 bis 1 2
- Macikus Nashorn 4 2
- Soulforqed [T1923] M44 1
- OncleOink SU-100M1 2
- Mrozji Type 64 1
- papitoboum FV304 1 1
- Aubiliene200 M44 1
- Arhimeda KV-3 2 2 4
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 20
- {{ ::replay.translations.shots.hits }} 17/17
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 5387
- {{ ::replay.translations.damageDealt.sniper }} 382
- {{ ::replay.translations.received.label }} 6
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 2
- {{ ::replay.translations.received.he }} 5
- {{ ::replay.translations.received.blocked }} 500
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 6
- {{ ::replay.translations.damaged }} 11/8
- {{ ::replay.translations.damageAssisted.ownLabel }} 428
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,11
Credits
With Premium
Received | 87 594 | 87 594 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -3,712 | -3,712 | ||||
Auto-resupply ammunition | -39,008 | 0 | -39,008 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 44,874 | 0 | 44,874 | 0 |
Time
- Starting time 03:45
- Battle duration 12 min 59 s
- Time of destruction 12 min 58 s
Experience
Received | 1 875 | 93 | 1 875 | 93 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Bonus for Premium vehicle tier | 375 | 375 | ||||
Total: | 4 125 | 1686 | 4 125 | 1686 |
- Version: 1.9.1
- Server game time: 2020-08-03 03:45
- Spawn: II
- Battle type: Regular
- Uploaded: Obishi
Replay description
14:40 passive start to scout the way up the hill
12:49 first important kill for the team
12:18 relocating to block the middle for the enemys/spots for my team
08:35 playing safe because we are 4 tanks behind
07:06 second important kill
06:50 1vs5 now, realising i have to take the hill to win the game
06:33 3rd important kill on the move(pretty lucky shot)
06:09 amazing timing and last important kill to win the game
05:15-end killing 3 artys to take the win and the radley-walters
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