INSANE Ghost Town, Super-fast IS-3??
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Personal Score
Team Score
Detailed Report
Defeat
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
25 826
1 074
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Ghost Town – Standard
VK 28.01
CountingBodies_LikeSheep [VX9]
Without Premium | With Premium | |
---|---|---|
Credits | 14 298 | 14 298 |
Experience | 716 | 1074 |
Battle efficiency
Σ:
-
881
5
-
914
6
-
- Kiixeh [GACHI] KV-1S 1 1
- Gandals [WE3D] Crusader 1 1
- jaimelpz [LPZ2] Lansen C 1 1
- Major_Nick_Fury T28 Concept
- spay_2 [_T-T_] Cromwell 2 2
- KTMpilot T-34-85M
- PhaQue M44
- perrin_slbh SU-122-44 2
- malino Super Hellcat 1
- Roy118 E 25
- T34_1987 [OM3GA] IS-3
- LunarVonPhantom GSR 3301 Setter
- GoldNub Progetto M35 mod 46
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 28
- {{ ::replay.translations.shots.hits }} 20/8
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 881
- {{ ::replay.translations.damageDealt.sniper }} 331
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 6
- {{ ::replay.translations.damaged }} 6/0
- {{ ::replay.translations.damageAssisted.ownLabel }} 914
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 4,78
Credits
With Premium
Received | 14 298 | 14 298 | ||||
Achievements | 2 919 | 2 919 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 17,217 | 25,826 | ||||
Auto-repair vehicle | -3,885 | -3,885 | ||||
Auto-resupply ammunition | -7,420 | 0 | -7,420 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 5,912 | 0 | 14,521 | 0 |
Time
- Starting time 08:06
- Battle duration 9 min 11 s
- Time of destruction 8 min 52 s
Experience
Received | 449 | 22 | 449 | 22 | ||
Achievements | 267 | 13 | 267 | 13 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 716 | 35 | 1 074 | 53 |
- Version: 1.10.0
- Server game time: 2020-08-11 08:06
- Spawn: I
- Battle type: Regular
- Uploaded: CountingBodies_LikeSheep
Replay description
In the end of this Ghost Town match, an enemy IS-3 ended up with 9 kills, etc... but he was going VERY fast. Cheat mod? New equipment? See for yourself.
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