SPG Basics M44, ACE Tanker, Top Gun
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
99 442
1 802
25
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
For Counter-Battery Fire
In a battle, destroy all enemy SPGs (at least 2) with an SPG.
• The player must not destroy any allied vehicles. • Can be obtained in Random Battles only. |
Ghost Town – Standard
M44
bubu1991
Without Premium | With Premium | |
---|---|---|
Credits | 32 961 | 32 961 |
Experience | 1201 | 1802 |
Battle efficiency
Σ:
5
2529
25
-
240
-
456
- malgusf [DGNRT] T-34-85M 1
- __MaYa__ [DGT-X] Challenger 1
- Frigate E 25 1
- 67FA Sherman VC Firefly 4 4
- Aceni [UPLAY] Strv m/42-57 Alt A.2 3 1
- tcozy M44 4 1
- RYUKIN0319 [GADSS] IS-2 1
- kontikusho FV304 4 1
- sergeiKmonster_T M44 1 3
- TerroLove [TH-A] SU-152 1 3
- Chaicccccci M4A3E8 Sherman 1 1
- Inermis Strv 74 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 23
- {{ ::replay.translations.shots.hits }} 7/3
- {{ ::replay.translations.shots.heHits }} 14
- {{ ::replay.translations.damageDealt.total }} 2529
- {{ ::replay.translations.damageDealt.sniper }} 2529
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 10/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 240
- {{ ::replay.translations.damageStunned.ownLabel }} 456
- {{ ::replay.translations.stunsCaused }} 9
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,15
Credits
With Premium
Received | 32 961 | 32 961 | ||||
Action / Personal missions payout | 50 000 | 50 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | 0 | 0 | ||||
Auto-resupply ammunition | -11,615 | 0 | -11,615 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 71,346 | 0 | 87,827 | 0 |
Time
- Starting time 17:02
- Battle duration 10 min 54 s
- Time of destruction -
Experience
Received | 1 201 | 60 | 1 201 | 60 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 201 | 60 | 1 802 | 90 |
- Version: 1.10.0
- Server game time: 2020-08-11 17:02
- Spawn: I
- Battle type: Regular
- Uploaded: bubu1991
Replay description
ABCs, 123s, basics of SPG play.
Using Ctrl key, Map observations, Blind fires, SPG positions, Counter battery... This is how to play SPGs
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