Dancing on a tank
Personal Score
Team Score
Detailed Report
Defeat
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Demolition Expert
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
48 632
1 049
Fjords – Standard
Fjords
T30
T30
_KILLER_2017
14.08.2020 00:41
Without Premium With Premium
Credits 32 421 32 421
Experience 699 1049
Detailed Report
Statistics for _KILLER_2017
Battle efficiency Σ: 3 3849 5 1280 35 - -
  • Toronto2011 [1-NGU] G.W. E 100
  • Leviatan_11 [_UY_] FV4004 Conway
  • Seattleforge [ESSEX] Object 705 1 1
  • GonGalt T-10 2 1
  • duus14 [GATE] VK 45.02 (P) Ausf. B
  • 1teensanchoelano [SSGC4] T30 1 1 2
  • Blued157 [ECV] FV4005 Stage II 2 1
  • _KILLER_2017 T30
  • ComradeStormtrooper41970 Panhard EBR 105 1 1 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 9
  • {{ ::replay.translations.shots.hits }} 8/6
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 3849
  • {{ ::replay.translations.damageDealt.sniper }} 282
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1280
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 5/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 35
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,75
Credits With Premium
Received 32 421 32 421
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -16,438 -16,438
Auto-resupply ammunition -23,240 0 -23,240 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: -13,257 0 2,954 0
Time
  • Starting time 00:41
  • Battle duration 8 min 26 s
  • Time of destruction 7 min 11 s
Experience
Received 699 34     699 34
Fine for causing damage to allies 0 0
 
 
Total: 699 34 1 049 51
  • Version: 1.10.0
  • Server game time: 2020-08-14 00:41
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _KILLER_2017

Replay description

9:42-9:18 In my T30, I went on the small hill in the center of the map, trying to get long range shots to support my team. Then my allies spotted the enemy T30, in the other side of that hill. I went near him, made sure he had no allies covering him from the north, put a shot on his roof and I jumped on him. He almost made me flip my tank many times, but I got back on my tracks. He reloaded his 155mm gun, and, because I put my gun in front of his gun barrel, my gun absorbed the hit, so I could, just in time, to secure the kill.

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