ELC even 90 - Minsk - 1st Class, top gun, tank sniper, defender, invader
Personal Score
Team Score
Detailed Report
Victory
I class
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
143 219
3 551
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Minsk – Standard
Minsk
ELC EVEN 90
ELC EVEN 90
Rinderboy [NOMR]
18.08.2020 22:01
Without Premium With Premium
Credits 62 146 62 146
Experience (x{2} for the first win in a day) 2423 3551
Detailed Report
Statistics for Rinderboy
Battle efficiency Σ: 6 3018 2 - 389 1 -
  • COBRETTI77 [L_R_A] Rheinmetall Skorpion 2
  • Zoki970 [_PMC_] M4A1 Revalorisé 7
  • PerfectManiac LT-432
  • Giwalimos Panhard AML Lynx 6x6 1 2
  • FRosties01 [L-FR] Panhard AML Lynx 6x6
  • Max_Easterneko292 CS-53 1 3
  • kadafi_6 Progetto M35 mod 46 1
  • xXMoonlightXx [DLDP] Caernarvon
  • SarbuB [_G2G_] Strv S1 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 17/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3018
  • {{ ::replay.translations.damageDealt.sniper }} 1319
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 389
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 100/98
  • {{ ::replay.translations.mileage.label }} 5,64
Credits With Premium
Received 62 146 62 146
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,044 -6,044
Auto-resupply ammunition -5,040 0 -5,040 0
Auto-resupply consumables 0 0 0 0
 
Total: 101,062 0 132,135 0
Time
  • Starting time 22:01
  • Battle duration 14 min 3 s
  • Time of destruction 13 min 57 s
Experience
Received 1 127 56     1 127 56
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 169       169  
 
 
Total: 2 423 112 3 551 168
  • Version: 1.10.0
  • Server game time: 2020-08-18 22:01
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Rinderboy

Replay description

Close and very fortunate battle, 6 kills, decapped base with 6 seconds left, then went to cap myself. Doing so succesfully while being killed a split second after finishing.

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