T95/FV4201 Chieftain, Serene Coast, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
133 197
11 373
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Serene Coast – Standard
Serene Coast
T95/FV4201 Chieftain
T95/FV4201 Chieftain
_3bitt_
19.08.2020 21:41
Without Premium With Premium
Credits 88 798 88 798
Experience 10622 11373
Detailed Report
Statistics for _3bitt_
Battle efficiency Σ: 3 10120 11 3240 2663 - -
  • BOULOU66 T110E5
  • OLDEWO [FLAFY] Object 268 2 3
  • DieHard1976 [P_P_F] Object 140 3 1 2
  • osiek_fighter M48A5 Patton 1 1
  • Hamzinho [RED_S] Panhard EBR 105 1
  • ziben1980 Object 140 2 2 3
  • AdyCr [L0RZI] T-100 LT 1
  • perapex Object 268 Version 4 2 3
  • R_1_K_O Panhard EBR 105 1
  • VenigmaticOne [-TTK-] Object 261 1
  • Miloslav_ [XAH] Panhard EBR 105 2
  • boberkaya1993_1 UDES 15/16 1 1 2
  • ERICAS_PIRUKAS_2008 T110E5 3 1 2
  • janvovsien2002pl 60TP Lewandowskiego
  • jura_hura [EBB88] Maus 1 3
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 34
  • {{ ::replay.translations.shots.hits }} 32/24
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 10120
  • {{ ::replay.translations.damageDealt.sniper }} 1383
  • {{ ::replay.translations.received.label }} 15
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 3240
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 13/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2663
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,92
Credits With Premium
Received 88 798 88 798
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -25,589 -25,589
Auto-resupply ammunition -163,200 0 -163,200 0
Auto-resupply consumables -60,000 0 -60,000 0
 
Total: -159,991 0 -115,592 0
Time
  • Starting time 21:41
  • Battle duration 9 min 20 s
  • Time of destruction -
Experience
Received 1 501 75     1 501 75
Fine for causing damage to allies 0 0
Action / Personal missions payout 9 008 0     9 008 0
Bonus for Premium vehicle tier 113       113  
 
 
Total: 10 622 75 11 373 113
  • Version: 1.10.0
  • Server game time: 2020-08-19 21:41
  • Spawn: I
  • Battle type: Regular
  • Uploaded: _3bitt_

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