nie samowita bitwa lago z asem pancernym
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
117 947
2 446
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Abbey – Standard
Abbey
Lago
Lago
arek_marczak_2020 [GFG_]
22.08.2020 12:16
Without Premium With Premium
Credits 18 631 18 631
Experience (x{2} for the first win in a day) 1630 2446
Detailed Report
Statistics for arek_marczak_2020
Battle efficiency Σ: 4 1335 9 424 245 1 -
  • Iceman950 [CH-SM] Pz.Kpfw. II Ausf. J 31 2 4
  • Rostigerhans [OSIDB] BT-7 artillery 1
  • gaspardo 14TP 1 2 1
  • Kil_Man [97531] T-29 1 3
  • rubyKingHellsing_misha_2017 Lago 1 1
  • TERMINATOR15_stekloDOOV_ T-29 1
  • VonKa T-116 2 2 1
  • HappySquid BT-7 artillery 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 26
  • {{ ::replay.translations.shots.hits }} 16/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1335
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 49
  • {{ ::replay.translations.received.pierces }} 13
  • {{ ::replay.translations.received.noDamage }} 34
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 424
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 245
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,19
Credits With Premium
Received 18 631 18 631
Action / Personal missions payout 90 000 90 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,715 -1,715
Auto-resupply ammunition -1,300 0 -1,300 0
Auto-resupply consumables 0 0 0 0
 
Total: 105,616 0 114,932 0
Time
  • Starting time 12:16
  • Battle duration 9 min 3 s
  • Time of destruction 9 min 2 s
Experience
Received 815 40     815 40
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 630 80 2 446 120
  • Version: 1.10.0
  • Server game time: 2020-08-22 12:16
  • Spawn: I
  • Battle type: Regular
  • Uploaded: arek_marczak_2020

Replay description

wylosowało mnie na III i IV, byłem na czoł ówce losowania i wiedziałem że muszę zrobić
jak najwięcej mogłem . Więc pojechałem na lewą stronę mapy bo wiedziałem że tam przyjadą najwyżej III i tak się stało .
były same trójki i jedna czwórka gdy
opanowaliśmy z sojusznikami lewą flankę
poszliśmy na tyły wroga. było trochę trudności ale daliśmy radę zniszcziliśmy wszystkich . jednak pozostał samotny 14tp
myślałem że jak przestraszę go kapowaniem bazy to przyjedzie do nas jednak zwątpiłem i chciałem pójść na naszą bazę bo mógł być
przyniej choć mój pierwszy plan zadziałał
14tp przyjechało do nas próbowałem z nim
walczyć ale pozwoliłem zadziałać moim sojusznikom a ja wykonałem ostatni cios.

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