I go kill submarine for motherland
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
127 861
4 912
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Arctic Region – Standard
T-54
lewrak [PIKE]
Without Premium | With Premium | |
---|---|---|
Credits | 31 907 | 31 907 |
Experience (x{2} for the first win in a day) | 3820 | 4912 |
Battle efficiency
Σ:
6
2345
7
870
959
-
-
- Tankdemonium [-T1G-] M4A1 Revalorisé 1 1 1
- Beer30 [209RA] UDES 16 1
- lewrak [PIKE] T-54
- SHOTS__FIRED [NVRDY] M40/M43 1
- MachineTalon Emil II
- ZINODRAGON Škoda T 50 2 1
- Darclyte [TEXAS] Lansen C 1 2
- viejo78 T-10 2 4
- gyermeklancfuresz Charioteer 1 2 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 16
- {{ ::replay.translations.shots.hits }} 13/11
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2345
- {{ ::replay.translations.damageDealt.sniper }} 413
- {{ ::replay.translations.received.label }} 8
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 4
- {{ ::replay.translations.received.he }} 4
- {{ ::replay.translations.received.blocked }} 870
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 7/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 959
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,2
Credits
With Premium
Received | 31 907 | 31 907 | ||||
Action / Personal missions payout | 80 000 | 80 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -17,355 | -17,355 | ||||
Auto-resupply ammunition | -45,512 | 0 | -45,512 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 49,040 | 0 | 64,994 | 0 |
Time
- Starting time 20:03
- Battle duration 14 min 53 s
- Time of destruction 14 min 47 s
Experience
Received | 1 091 | 54 | 1 091 | 54 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Personal Reserves bonus | 819 | 162 | 819 | 162 | ||
Action / Personal missions payout | 819 | 0 | 819 | 0 | ||
Total: | 3 820 | 270 | 4 912 | 324 |
- Version: 1.10.0
- Server game time: 2020-08-22 20:03
- Spawn: I
- Battle type: Regular
- Uploaded: lewrak
Replay description
My best game ever in a t-54. Probably my best game ever. Period. I totally don't spend the first 11 minutes of the game being useless, not knowing how to play my stock engine, stock transmission, and t-44 gun equipped t-54, struggling with the gun depression and not knowing how to play the map properly. I score 6 kills in the last 4 minutes purely through skill and totally not because of the Russian Number Generator.
I can't stress enough that I don't have games like this. The first 11 minutes are what my games normally look like, that ending though...
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