Artillery MEMES, you HAVE TO see that!
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Draw
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
44 664
1 213
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Ruinberg – Standard
SU-14-2
MartinoNY [322]
Without Premium | With Premium | |
---|---|---|
Credits | 40 921 | 40 921 |
Experience | 1213 | 1213 |
Battle efficiency
Σ:
3
3133
14
-
-
-
2614
- Jan3kG Tiger II 1
- Bullit95 AMX 50 100 1
- DORFKUTSCHE E 100 2 1
- iSoudruszka [13T_P] Rheinmetall Skorpion 1 1
- Questhou2 Chimera 1 2
- MaTBaloR Jagdpanzer E 100 1 1
- fonzjo [-V-_-] T110E3 1
- Goyo639 [NMRD] Object 705A 2 2
- kaktus E 75 1 1
- van_Wulfen [DHA] E 100 2 4
- adaproke [BETAX] M40/M43
- Foxitos IS-3 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 11
- {{ ::replay.translations.shots.hits }} 5/1
- {{ ::replay.translations.shots.heHits }} 13
- {{ ::replay.translations.damageDealt.total }} 3133
- {{ ::replay.translations.damageDealt.sniper }} 2223
- {{ ::replay.translations.received.label }} 1
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 10/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 2614
- {{ ::replay.translations.stunsCaused }} 10
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,02
Credits
With Premium
Received | 40 921 | 40 921 | ||||
Achievements | 3 743 | 3 743 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 44,664 | 44,664 | ||||
Auto-repair vehicle | -6,321 | -6,321 | ||||
Auto-resupply ammunition | -88,000 | 0 | -88,000 | 0 | ||
Auto-resupply consumables | -5,000 | 0 | -5,000 | 0 | ||
Total: | -54,657 | 0 | -54,657 | 0 |
Time
- Starting time 23:25
- Battle duration 15 min 0 s
- Time of destruction -
Experience
Received | 764 | 38 | 764 | 38 | ||
Achievements | 449 | 22 | 449 | 22 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 213 | 60 | 1 213 | 60 |
- Version: 1.10.0
- Server game time: 2020-08-23 23:25
- Spawn: I
- Battle type: Regular
- Uploaded: MartinoNY
Replay description
At the beginning doing the usuall stuff nuking the people in mid. After some time our team on the right side was defeated and enemy units were storming my position. Now the hilarious part: Skorpion had a perfect chance to kill me as i was still on reload ... but he missed ... I 1shoted poor guy for almost 800! Then another one in AMX arrived and also failed. Killed him as well. Tried to get some distance and help in the city but i missed so badly on JGPZE100 no idea how and left him on 30 HP. 277 died - ivce killed tiger 2. The i started chasing jgpz but havent found the guy so we had a draw.
Replay's comments (0)