Lowtier on Campinovka? Finally time for the Ace Badge.
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
174 747
6 982
Malinovka – Standard
Malinovka
Krupp-Steyr Waffenträger
Krupp-Steyr Waffenträger
DocSilly
25.08.2020 11:33
Without Premium With Premium
Credits 64 332 64 332
Experience 6353 6982
Detailed Report
Statistics for DocSilly
Battle efficiency Σ: 3 3143 8 - 1260 1 -
  • Skalan_2017 T-43 2 3
  • SiLv3r84 M56 Scorpion 1
  • Tomerell FV4004 Conway 1 1
  • muh76 Object 430 2 2
  • Luno_5 [2CSOD] M12 1 2
  • gtkarakus_hero Konštrukta T-34/100 1 2
  • comandeur30 IS-2-II 1 1
  • Sani_01 [VARKI] Emil II 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 17/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3143
  • {{ ::replay.translations.damageDealt.sniper }} 1269
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1260
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,9
Credits With Premium
Received 64 332 64 332
Personal Reserves bonus 48 249 48 249
Action / Personal missions payout 30 000 30 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 142,581 174,747
 
Auto-repair vehicle -3,140 -3,140
Auto-resupply ammunition -27,040 0 -27,040 0
Auto-resupply consumables 0 0 0 0
 
Total: 112,401 0 144,567 0
Time
  • Starting time 11:33
  • Battle duration 10 min 25 s
  • Time of destruction -
Experience
Received 1 258 62     1 258 62
Fine for causing damage to allies 0 0
Personal Reserves bonus 944     944
Action / Personal missions payout 3 774 0     3 774 0
Bonus for Premium vehicle tier 377       377  
 
 
Total: 6 353 62 6 982 93
  • Version: 1.10.0
  • Server game time: 2020-08-25 11:33
  • Spawn: I
  • Battle type: Regular
  • Uploaded: DocSilly

Replay description

I went for the building corner next to the river, carefully dealing some damage, spotting the suicide Scorpion and later helped Emil II with the mediums.

Finally went to the enemy base and dealt some more damage.

I somehow managed to survive, we won and I got my first Ace Badge on this TD.

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