SCONQ COLLISION FAIL, YOU HATE TO SEE IT
Personal Score
Team Score
Detailed Report
Victory
III class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
64 289
4 473
Paris – Standard
Paris
IS-4
IS-4
ArcanicFlame [SAKU]
03.09.2020 02:57
Without Premium With Premium
Credits 42 859 42 859
Experience 4047 4473
Detailed Report
Statistics for ArcanicFlame
Battle efficiency Σ: 1 2981 5 2020 2564 1 -
  • happychappy76 Jagdpanzer E 100 1 1 2
  • TIGRE093 [F-L-A] Object 705A 1 2 2
  • c_reid [_NCN_] Object 140 1 1 2
  • Hit_Rainer [YK] T110E3
  • ZSN_ Super Conqueror 1
  • Raven_Lunatic_1234 [B-T-G] Super Conqueror 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 7/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2981
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2020
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 4/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2564
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,45
Credits With Premium
Received 42 859 42 859
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -13,305 -13,305
Auto-resupply ammunition -41,600 0 -41,600 0
Auto-resupply consumables 0 0 0 0
 
Total: -12,046 0 9,384 0
Time
  • Starting time 02:57
  • Battle duration 4 min 56 s
  • Time of destruction 4 min 55 s
Experience
Received 852 42     852 42
Fine for causing damage to allies 0 0
Personal Reserves bonus 639 189     639 189
Action / Personal missions payout 2 556 0     2 556 0
 
 
Total: 4 047 231 4 473 252
  • Version: 1.10.0
  • Server game time: 2020-09-03 02:57
  • Spawn: II
  • Battle type: Regular
  • Uploaded: ArcanicFlame

Replay description

13:27 "is this spotting?" 1750 spotted dmg to E3
12:00 "lets cover the 140 and control mid" 1k dmg
11:37 Sconq spotted moving to position, rotate in to counter
11:17 SUICIDE IN PROGRESS, priceless! I didn't even REALIZE how close that 279e came to getting MOUNTED, SO glad i moved to witness this close up!
11:13 beautiful moment where he tries to shoot me after getting BLASTED by multiple russian cannons
10:53 teamwork in progress
10:40 teamwork coming together
10:26 shhhh don't fight it'll all be over soon buddy
10:22 rack shot
10:10 i wouldn't want to be this 705A
10:09 and all was quiet

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