EBR goes vroom vroom in prokhorovka
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
168 404
2 693
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Prokhorovka – Standard
Prokhorovka
Panhard EBR 75 (FL 10)
Panhard EBR 75 (FL 10)
Bornstaziel [IDEAL]
07.09.2020 04:03
Without Premium With Premium
Credits 112 269 112 269
Experience 1877 2693
Detailed Report
Statistics for Bornstaziel
Battle efficiency Σ: 3 3696 7 2 5978 5 -
  • maximbas Panhard AML Lynx 6x6 1 3
  • LUCIANNN T26E4 SuperPershing 1 2
  • francis1127 [M_I_5] Rheinmetall Skorpion G 1
  • witus_2012 [IN-NI] SU-130PM
  • Tr4fMni33 CS-52 1 3 3
  • ZeRoBeSt01 WZ-120-1G FT 2
  • ROMULL1975 [13-LG] O-Ho 1
  • buchmaker [SE-SE] Progetto M35 mod 46 1
  • xHUGA_HINATAx [U-WOT] Centurion Mk. 5/1 RAAC
  • Gui_Otine [BOD66] M41D 1 3
  • Karakorum_2017 [RYCHU] IS-3 2
  • biczt [_FT] Lansen C 1 1 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 37
  • {{ ::replay.translations.shots.hits }} 24/20
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 3696
  • {{ ::replay.translations.damageDealt.sniper }} 1006
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 10/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 5978
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,55
Credits With Premium
Received 112 269 112 269
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,064 -2,064
Auto-resupply ammunition -11,450 0 -11,450 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 78,755 0 134,890 0
Time
  • Starting time 04:03
  • Battle duration 6 min 18 s
  • Time of destruction 6 min 17 s
Experience
Received 1 632 81     1 632 81
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 245       245  
 
 
Total: 1 877 81 2 693 122
  • Version: 1.10.0
  • Server game time: 2020-09-07 04:03
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Bornstaziel

Replay description

15:00 - 14:00 : Anti light spotting and some clips
14:00 - 13:30 : almost kill 2 ennemis lights by spotting them, sadly one goes away
13:30 - 12:45 : Some side clips to cover the hill, no one in the middle so i take a sniper role for a bit
12:45 - 12:00 : I got spotted so it's time to move along the border, maybe find the light that went away,some quick shots on middle and back on hill
12:00 - 11:30 : Blind firing on the liht who got in the bush according to my 6th sense
11:30 - 11:20 : Time to counter the light who is putting to much pressure
11:20 - 11:00 : Oh boy, that's a lot of ennemis in the forest, but the light is dead
11:00 - end : Finishing the game with some easy spotting and shots since all ennemis light are dead

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