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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer. • Can be obtained in Random Battles only. |
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
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Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Without Premium | With Premium | |
---|---|---|
Credits | 62 428 | 62 428 |
Experience | 7679 | 8519 |
- EXasterbury IS-5 (Object 730) 2
- Adama27 [GRNNY] M53/M55 1
- DyingCat_649 Progetto M35 mod 46 1 1 1
- anselmo05 T-54 ltwt. 1
- PLTSGT [DANKY] Lorraine 40 t 1 1
- Tnte_Mullock T26E5 2 4 3
- vladley_ AMX 30 1er prototype
- goldtooth1 G.W. Tiger (P) 1
- trackthesloth Rheinmetall Skorpion 1 2 3
- Macho_Senorita [FINES] Object 705 3 1 2
- notRommel_notPatton_ [IPOOP] Bat.-Châtillon 155 55 2
- VitaminJP [SZM] T25 Pilot Number 1 1 1
- GooniesNeverSayDie [MARV] FV4004 Conway 1
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 29
- {{ ::replay.translations.shots.hits }} 23/18
- {{ ::replay.translations.shots.heHits }} 2
- {{ ::replay.translations.damageDealt.total }} 7020
- {{ ::replay.translations.damageDealt.sniper }} 1113
- {{ ::replay.translations.received.label }} 11
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 7
- {{ ::replay.translations.received.he }} 9
- {{ ::replay.translations.received.blocked }} 2090
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 12/7
- {{ ::replay.translations.damageAssisted.ownLabel }} 983
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/89
- {{ ::replay.translations.mileage.label }} 5,72
Received | 62 428 | 62 428 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -16,623 | -16,623 | ||||
Auto-resupply ammunition | -30,740 | 0 | -30,740 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 15,065 | 0 | 46,279 | 0 |
- Starting time 16:49
- Battle duration 13 min 16 s
- Time of destruction 13 min 15 s
Received | 1 679 | 83 | 1 679 | 83 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 6 000 | 0 | 6 000 | 0 | ||
Total: | 7 679 | 83 | 8 519 | 125 |
- Version: 1.10.0
- Server game time: 2020-09-07 16:49
- Spawn: I
- Battle type: Regular
- Uploaded: DuaneN1996
Replay description
Survived the rush off the hill from 7 enemy tanks.Time:12:50
Then i retreated to a hiding hole to deal with the following T26e5.After a quick chat he goes and loses his head.Time: 11:45
After dispatching the remaining threats, the ebr and I destroy the t54 light, but not before he destroys the ebr.This begins the 1v4 Time:6:34
Mere seconds later the scorpion is found on full hit points. After some time and a lucky detrack to keep me alive, the scorpion was destroyed.Time: 5:22
But wait, the hunt just got easier as the base siren goes off. Its the batchat arty, and he cant see me.Time: 3:40
As i approach the base from the forest i spot the last arty, but the first shot of HE doesn't pen, but the second does the trick and BOOM arty destroyed. Time: 1:47
7 kills, 7000+ dmg later, the VICTORY was Achieved
Not to mention the completion of Union Mission 15 with Honors
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