M55, 6.6k damage, 800 assist, last ammo fired 2 seconds left
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Personal Score
Team Score
Detailed Report
Draw
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Gore's Medal
Drive an SPG and cause damage exceeding 10 times the hit points of your vehicle.
• The player must not destroy any allied vehicles. • Hits on allied vehicles are not counted. • Can be obtained in Random Battles only. |
82 410
7 985
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Airfield – Standard
M53/M55
Haplo12821
Without Premium | With Premium | |
---|---|---|
Credits | 44 548 | 44 548 |
Experience | 7323 | 7985 |
Battle efficiency
Σ:
4
6637
29
-
-
-
845
- ganoo_1 Spähpanzer Ru 251 2 3
- Navgun [CRNKY] SU-130PM 1 1
- BB_Black T-54 2 3
- ThatWelshOne [MCBB] M53/M55
- steadon T95 3 3
- Jipner16 [CS7AO] Object 277 2 4
- Chewee4500 [POP-C] Strv S1 2 2
- ifer999k [53143] Kanonenjagdpanzer 105 1 4 1
- Paimonn [SLAPM] FV4005 Stage II 1 6 2
- RiNiX TVP T 50/51 1 1
- killer_M_N_M [BBICT] M103 1 1
- Toruk_R [C0TAB] ELC EVEN 90 1
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{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 20
- {{ ::replay.translations.shots.hits }} 9/3
- {{ ::replay.translations.shots.heHits }} 16
- {{ ::replay.translations.damageDealt.total }} 6637
- {{ ::replay.translations.damageDealt.sniper }} 6637
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 11/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 845
- {{ ::replay.translations.stunsCaused }} 16
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,16
Credits
With Premium
Received | 44 548 | 44 548 | ||||
Action / Personal missions payout | 10 000 | 10 000 | ||||
Achievements | 3 725 | 3 725 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 58,273 | 82,410 | ||||
Auto-repair vehicle | -9,358 | -9,358 | ||||
Auto-resupply ammunition | -37,400 | 0 | -37,400 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 11,515 | 0 | 35,652 | 0 |
Time
- Starting time 19:21
- Battle duration 15 min 0 s
- Time of destruction -
Experience
Received | 837 | 41 | 837 | 41 | ||
Achievements | 486 | 24 | 486 | 24 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 6 000 | 0 | 6 000 | 0 | ||
Total: | 7 323 | 65 | 7 985 | 98 |
- Version: 1.10.0
- Server game time: 2020-09-09 19:21
- Spawn: II
- Battle type: Regular
- Uploaded: Haplo12821
Replay description
Spent the first half of the match covering the south since we deployed so few there, it would need to support.
I almost get countered when the tvp rushed in and spotted me, but relocated and finished off the match. We had a hero WZ that refused to die, made it rain around him as best I could. And great flank cover and attention to the map from our Prog as well. I never would have moved up north where I did if I wasn't sure it was clear because of him.
We could have had a win, but we couldn't find the arty (my last shot was a blind fire before clock ran out hoping to get lucky and nail him somewhere). Wish our toxic SU-130 hadn't suicided or he could have helped run it down for a win.
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