Stealth Destroyer
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
51 611
6 614
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Mines – Standard
Mines
FCM 36 Pak 40
FCM 36 Pak 40
SilentBob74 [2_GPD]
13.09.2020 19:45
Without Premium With Premium
Credits 34 407 34 407
Experience (x{2} for the first win in a day) 4918 6614
Detailed Report
Statistics for SilentBob74
Battle efficiency Σ: 10 2386 8 - 10 1 -
  • packedlanguage T-116 1 3
  • baro07 BT-7 artillery
  • vokip_cz_789 [ATHOS] BT-7 artillery 2
  • Rekrut_2007 BT-5 1
  • mikkelholme AMX 38 1 4
  • tomekk_1 Pz.Kpfw. III Ausf. E 2 4
  • 404WallyNotFound BT-5 2
  • surfersilver T-127 1 4
  • Sniper30220 [DOYEN] T-29 3 3
  • microstar330_1 [1397] BT-7 artillery 2
  • dejure672 [BOF] SU-76I 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 38
  • {{ ::replay.translations.shots.hits }} 30/27
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 2386
  • {{ ::replay.translations.damageDealt.sniper }} 1146
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 10/10
  • {{ ::replay.translations.damageAssisted.ownLabel }} 10
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,31
Credits With Premium
Received 34 407 34 407
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -134 -134
Auto-resupply ammunition -29,864 0 -29,864 0
Auto-resupply consumables 0 0 0 0
 
Total: 4,409 0 21,613 0
Time
  • Starting time 19:45
  • Battle duration 6 min 42 s
  • Time of destruction -
Experience
Received 1 696 84     1 696 84
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 1 526       1 526  
 
 
Total: 4 918 168 6 614 252
  • Version: 1.10.0
  • Server game time: 2020-09-13 19:45
  • Spawn: I
  • Battle type: Regular
  • Uploaded: SilentBob74

Replay description

sometimes a lame TD can make a huge difference
all it takes is patience and a lot of shells
SilentBob74 EU
FCM 36 PAK 40
14:30 in position
13:41 first kill
13:25 battle count is 3:7
12:52 2nd kill
12:27 3d kill
12:06 and the 4th
11:51 kill 5
11:23 hard to get the french kill 6
11:15 i am spotted!
11:06 finally no. 7 just 3 left...
11:06 but only 10 shells left...
09:45 kill 8; 8 shells
09:19 on the move
09:04 kill 9; 6 shells; where is the last?
08:36 there he is
08:29 still unspotted; HE has got to do it...
08:21 it is done. 10 kills. hardcore carry. 2 shells left.

Replay's comments (0)