Fishermans Bay, WZ-120-1G FT
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
121 479
7 597
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Fisherman's Bay – Standard
Fisherman's Bay
WZ-120-1G FT
WZ-120-1G FT
Agility_Squirrel [CIRC2]
04.09.2020 17:08
Without Premium With Premium
Credits 80 986 80 986
Experience (x{2} for the first win in a day) 6361 7597
Detailed Report
Statistics for Agility_Squirrel
Battle efficiency Σ: 4 5077 8 - 192 - -
  • SAWELII [RUSSK] ELC EVEN 90 1
  • Turboe012 [AGEM] Progetto M35 mod 46 1
  • AKABrad [AGEM] Progetto M35 mod 46 3 2
  • BMW_M3GTS [TAK3] Bat.-Châtillon Bourrasque 1 2
  • gorntopor Charioteer 1
  • mular2003 [CARBO] Panzer 58 Mutz 1 1
  • SamanosukeAkechi_2015 CS-52 3 2
  • Protip123 [13KKP] Strv S1 1
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 11/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5077
  • {{ ::replay.translations.damageDealt.sniper }} 3720
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 192
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,95
Credits With Premium
Received 80 986 80 986
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,334 -2,334
Auto-resupply ammunition -17,040 0 -17,040 0
Auto-resupply consumables 0 0 0 0
 
Total: 61,612 0 102,105 0
Time
  • Starting time 17:08
  • Battle duration 9 min 23 s
  • Time of destruction 9 min 22 s
Experience
Received 1 235 61     1 235 61
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 3 706 1 500     3 706 1 500
Bonus for Premium vehicle tier 185       185  
 
 
Total: 6 361 1622 7 597 1684
  • Version: 1.10.0
  • Server game time: 2020-09-04 17:08
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Agility_Squirrel

Replay description

My overall highest damage game to date, and it's still not enough for an Ace in the Chinese Wrecking Ball.

Although in this game I played it a lot more like how you're supposed to play TDs instead of a turretless medium, which is what I usually do...

Replay's comments (0)