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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots. • Firing accuracy must be at least 85% per battle. • At least 80% of hits must cause damage, including damage to enemy vehicles and modules. • Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP. • The player must not hit any allies with direct shots. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 61 710 | 61 710 |
Experience (x{5} for the first win in a day) | 6777 | 10067 |
- Squee13 M26 Pershing
- kartal26 [_TOH_] Mäuschen 1
- __MaceWindu__ [PSA] IS-7 2 3
- Jaluka [GIP] K-91 3 1
- szym213 IS-2-II 1 1
- nyaki97 Object 430 1 1
- saimannakaza [ANIML] Lansen C 1 1
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 11
- {{ ::replay.translations.shots.hits }} 10/8
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3094
- {{ ::replay.translations.damageDealt.sniper }} 1346
- {{ ::replay.translations.received.label }} 1
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 6/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,32
Received | 61 710 | 61 710 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -3,276 | -3,276 | ||||
Auto-resupply ammunition | -22,960 | 0 | -22,960 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 35,474 | 0 | 66,329 | 0 |
- Starting time 14:40
- Battle duration 7 min 1 s
- Time of destruction 7 min 0 s
Received | 1 316 | 65 | 1 316 | 65 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x5 | x5 | x5 | x5 | ||
Bonus for Premium vehicle tier | 197 | 197 | ||||
Total: | 6 777 | 325 | 10 067 | 490 |
- Version: 1.10.0
- Server game time: 2020-08-31 14:40
- Spawn: II
- Battle type: Regular
- Uploaded: RoyalFlyingCorps
Replay description
Medals: Tank Sniper
31 Aug 2020: spawning in the north of this standard battle, I rushed to the cheeky sniping spot at D5. Unfortunately my first shot bounced and I was spotted. I relocated to a nearby bush and an unwary K-91 provided my first hit. After a few misses I was able to kill an IS-2-II. By this time the battle had split in two, partly on the and around the enemy base. I was able to find shots at both encounters. With the battle poised at 13-13 I went mobile, trying to find shots on the tanks on the hill, then noticed my friendly IS-7 was relocating all the way the enemy base to our side of it. I joined him, letting him go first to absorb shots, killed the Lansen C and then double-teamed the remaining enemy IS-7 with him. Well played, ZibiT__PL.
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