Skorpion G, tier 10 ace on Tundra, 5.3K combined, 1 medal
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
92 565
10 067
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Tundra – Standard
Tundra
Rheinmetall Skorpion G
Rheinmetall Skorpion G
RoyalFlyingCorps
31.08.2020 14:40
Without Premium With Premium
Credits 61 710 61 710
Experience (x{5} for the first win in a day) 6777 10067
Detailed Report
Statistics for RoyalFlyingCorps
Battle efficiency Σ: 4 3094 8 - - 3 -
  • Squee13 M26 Pershing
  • kartal26 [_TOH_] Mäuschen 1
  • __MaceWindu__ [PSA] IS-7 2 3
  • Jaluka [GIP] K-91 3 1
  • szym213 IS-2-II 1 1
  • nyaki97 Object 430 1 1
  • saimannakaza [ANIML] Lansen C 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 10/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3094
  • {{ ::replay.translations.damageDealt.sniper }} 1346
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 6/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,32
Credits With Premium
Received 61 710 61 710
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,276 -3,276
Auto-resupply ammunition -22,960 0 -22,960 0
Auto-resupply consumables 0 0 0 0
 
Total: 35,474 0 66,329 0
Time
  • Starting time 14:40
  • Battle duration 7 min 1 s
  • Time of destruction 7 min 0 s
Experience
Received 1 316 65     1 316 65
Fine for causing damage to allies 0 0
Award for the first victory each day x5 x5     x5 x5
Bonus for Premium vehicle tier 197       197  
 
 
Total: 6 777 325 10 067 490
  • Version: 1.10.0
  • Server game time: 2020-08-31 14:40
  • Spawn: II
  • Battle type: Regular
  • Uploaded: RoyalFlyingCorps

Replay description

Medals: Tank Sniper

31 Aug 2020: spawning in the north of this standard battle, I rushed to the cheeky sniping spot at D5. Unfortunately my first shot bounced and I was spotted. I relocated to a nearby bush and an unwary K-91 provided my first hit. After a few misses I was able to kill an IS-2-II. By this time the battle had split in two, partly on the and around the enemy base. I was able to find shots at both encounters. With the battle poised at 13-13 I went mobile, trying to find shots on the tanks on the hill, then noticed my friendly IS-7 was relocating all the way the enemy base to our side of it. I joined him, letting him go first to absorb shots, killed the Lansen C and then double-teamed the remaining enemy IS-7 with him. Well played, ZibiT__PL.

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