9th Match with this Tank :)
Personal Score
Team Score
Detailed Report
Victory
I class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
106 128
4 572
7
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Assault
Ghost Town
Pz.Kpfw. VII
Pz.Kpfw. VII
cr4zyburn [205TH]
14.09.2020 23:06
Without Premium With Premium
Credits 47 168 47 168
Experience 4064 4572
Detailed Report
Statistics for cr4zyburn
Battle efficiency Σ: 2 4514 7 1760 1555 2 -
  • SantaClaus55 STG 1
  • virmine [ACAN] Object 257 4 3 3
  • Denman_77 T30 1 2
  • The8Knight8of8Sorrow Bat.-Châtillon Bourrasque 1 1
  • olqwerty [MUTED] UDES 03
  • pesnaist 50TP Tyszkiewicza 2 2
  • uzbeko_1 [LAR] CS-53
  • xynwkaimethw [GRHEL] CS-63
  • NonGamerDad69 [_NFTG] Centurion Mk. 7/1
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 9/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4514
  • {{ ::replay.translations.damageDealt.sniper }} 601
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1760
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 4/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1555
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,47
Credits With Premium
Received 47 168 47 168
Personal Reserves bonus 35 376 35 376
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 82,544 106,128
 
Auto-repair vehicle -25,832 -25,832
Auto-resupply ammunition -15,120 0 -15,120 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 38,592 0 62,176 0
Time
  • Starting time 23:06
  • Battle duration 6 min 57 s
  • Time of destruction 6 min 56 s
Experience
Received 1 016 50     1 016 50
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 524     1 524
Action / Personal missions payout 1 524 0     1 524 0
 
 
Total: 4 064 50 4 572 75
  • Version: 1.10.0
  • Server game time: 2020-09-14 23:06
  • Spawn: II
  • Battle type: Regular
  • Uploaded: cr4zyburn

Replay description

Sieg!
Gefecht: Geisterstadt
Fahrzeuge: Pz.Kpfw. VII
Erfahrung: 4.572
Anleihen erhalten: 7
Kreditpunkte verdient: 106.128
Leistungen auf dem Schlachtfeld: Stahlwand, Panzerbrecher, Überlegenheitsabz.: „I. Klasse“
Eiserne Reserve erhält: 10.613

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