Its not over till the fat lady sings.......
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
94 199
4 215
25
de Langlade's Medal
de Langlade's Medal
Awarded to a player who in the course of one battle destroys four enemy vehicles within a base circle while they are attempting to capture the base. Enemy vehicles may attempt to capture the base all at once or in turn. On 13 September 1944, Colonel Paul Girot de Langlade's Groupement Tactique "Langlade" (G.T.L), outnumbered by over two to one, attacked a German 112th Panzer Regiment occupying the French village of Dompaire. In the ensuing battle de Langlade's 16 M4A2 tanks and 4 M10 tank destroyers, with support from French artillery and American fighter-bombers, destroyed 69 of 90 Pz.Kpfw. V Panther and Pz.Kpfw. IV tanks.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Pearl River – Standard
Pearl River
StuG III Ausf. G
StuG III Ausf. G
TopDawg [_C0D_]
20.09.2020 20:00
Without Premium With Premium
Credits 29 466 29 466
Experience (x{2} for the first win in a day) 3091 4215
Detailed Report
Statistics for TopDawg
Battle efficiency Σ: 6 2558 4 1815 - - -
  • nikb Panhard AMD 178B 1 2
  • mikzu_84 StuG III Ausf. B 1
  • batschon76 M5 Stuart 1
  • krzysieks_ T-34-85M 2 3
  • morielek [MDO] Pz.Kpfw. IV Ausf. H 3 1 4
  • Sigis_LTU M10 RBFM 1
  • jarzro Pz.Kpfw. III/IV
  • R031N_001 StuG III Ausf. B 2 1 3
  • htamerus StuG III Ausf. G 2
  • phelsen VK 20.01 (D) 1 1 4
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
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  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 20/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2558
  • {{ ::replay.translations.damageDealt.sniper }} 726
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1815
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 2,42
Credits With Premium
Received 29 466 29 466
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,386 -2,386
Auto-resupply ammunition -40,181 0 -40,181 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 16,899 0 31,632 0
Time
  • Starting time 20:00
  • Battle duration 12 min 46 s
  • Time of destruction -
Experience
Received 1 124 56     1 124 56
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 843 0     843 0
 
 
Total: 3 091 112 4 215 168
  • Version: 1.10.0
  • Server game time: 2020-09-20 20:00
  • Spawn: II
  • Battle type: Regular
  • Uploaded: TopDawg

Replay description

we quickly lost most of the team, with 4 enemy caping, took them out and it was 2 v me. held my nerve and finished the last 2 off when they tried to cap.....

Replay's comments (0)